Atmosphere/stratosphere/pm/source/impl/pm_process_manager.hpp
SciresM f2ee44da74
romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00

60 lines
2.7 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stratosphere.hpp>
namespace ams::pm::impl {
/* Initialization. */
Result InitializeProcessManager();
/* Process Management. */
Result LaunchProgram(os::ProcessId *out_process_id, const ncm::ProgramLocation &loc, u32 flags);
Result StartProcess(os::ProcessId process_id);
Result TerminateProcess(os::ProcessId process_id);
Result TerminateProgram(ncm::ProgramId program_id);
Result GetProcessEventHandle(os::NativeHandle *out);
Result GetProcessEventInfo(ProcessEventInfo *out);
Result CleanupProcess(os::ProcessId process_id);
Result ClearExceptionOccurred(os::ProcessId process_id);
/* Information Getters. */
Result GetModuleIdList(u32 *out_count, u8 *out_buf, size_t max_out_count, u64 unused);
Result GetExceptionProcessIdList(u32 *out_count, os::ProcessId *out_process_ids, size_t max_out_count);
Result GetProcessId(os::ProcessId *out, ncm::ProgramId program_id);
Result GetProgramId(ncm::ProgramId *out, os::ProcessId process_id);
Result GetApplicationProcessId(os::ProcessId *out_process_id);
Result AtmosphereGetProcessInfo(os::NativeHandle *out_process_handle, ncm::ProgramLocation *out_loc, cfg::OverrideStatus *out_status, os::ProcessId process_id);
/* Hook API. */
Result HookToCreateProcess(os::NativeHandle *out_hook, ncm::ProgramId program_id);
Result HookToCreateApplicationProcess(os::NativeHandle *out_hook);
Result ClearHook(u32 which);
/* Boot API. */
Result NotifyBootFinished();
Result GetBootFinishedEventHandle(os::NativeHandle *out);
/* Resource Limit API. */
Result BoostSystemMemoryResourceLimit(u64 boost_size);
Result BoostApplicationThreadResourceLimit();
Result BoostSystemThreadResourceLimit();
Result GetAppletCurrentResourceLimitValues(pm::ResourceLimitValues *out);
Result GetAppletPeakResourceLimitValues(pm::ResourceLimitValues *out);
Result AtmosphereGetCurrentLimitInfo(s64 *out_cur_val, s64 *out_lim_val, u32 group, u32 resource);
Result BoostSystemMemoryResourceLimitForMitm(u64 boost_size);
}