/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include namespace ams::fssystem { class CompressedStorage : public ::ams::fs::IStorage, public ::ams::fssystem::IAsynchronousAccessSplitter, public ::ams::fs::impl::Newable { NON_COPYABLE(CompressedStorage); NON_MOVEABLE(CompressedStorage); public: static constexpr size_t NodeSize = 16_KB; using IAllocator = BucketTree::IAllocator; struct Entry { s64 virt_offset; s64 phys_offset; CompressionType compression_type; s32 phys_size; s64 GetPhysicalSize() const { return this->phys_size; } }; static_assert(util::is_pod::value); static_assert(sizeof(Entry) == 0x18); public: static constexpr s64 QueryNodeStorageSize(s32 entry_count) { return BucketTree::QueryNodeStorageSize(NodeSize, sizeof(Entry), entry_count); } static constexpr s64 QueryEntryStorageSize(s32 entry_count) { return BucketTree::QueryEntryStorageSize(NodeSize, sizeof(Entry), entry_count); } private: /* TODO: CompressedStorageCore m_core; */ /* TODO: CacheManager m_cache_manager; */ public: CompressedStorage() { /* ... */ } virtual ~CompressedStorage() { this->Finalize(); } Result Initialize(MemoryResource *bktr_allocator, IBufferManager *cache_allocator, fs::SubStorage data_storage, fs::SubStorage node_storage, fs::SubStorage entry_storage, s32 bktr_entry_count, size_t block_size_max, size_t continuous_reading_size_max, GetDecompressorFunction get_decompressor, size_t cache_size_0, size_t cache_size_1, s32 max_cache_entries); void Finalize() { AMS_ABORT("TODO"); /* m_cache_manager.Finalize(); */ /* m_core.Finalize(); */ } public: virtual Result QueryAppropriateOffset(s64 *out, s64 offset, s64 access_size, s64 alignment_size) override { AMS_ABORT("TODO"); AMS_UNUSED(out, offset, access_size, alignment_size); /* return m_core.QueryAppropriateOffsetForAsynchronousAccess(out, offset, access_size, alignment_size); */ } public: virtual Result Read(s64 offset, void *buffer, size_t size) override; virtual Result OperateRange(void *dst, size_t dst_size, fs::OperationId op_id, s64 offset, s64 size, const void *src, size_t src_size) override; virtual Result GetSize(s64 *out) override { AMS_ABORT("TODO"); AMS_UNUSED(out); /* return m_core.GetSize(out); */ } virtual Result Flush() override { return ResultSuccess(); } virtual Result Write(s64 offset, const void *buffer, size_t size) override { AMS_UNUSED(offset, buffer, size); return fs::ResultUnsupportedOperationInCompressedStorageA(); } virtual Result SetSize(s64 size) override { AMS_UNUSED(size); /* NOTE: Is Nintendo returning the wrong result here? */ return fs::ResultUnsupportedOperationInIndirectStorageB(); } }; }