/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include #include #include namespace ams::fssystem { class CompressedStorage : public ::ams::fs::IStorage, public ::ams::fssystem::IAsynchronousAccessSplitter, public ::ams::fs::impl::Newable { NON_COPYABLE(CompressedStorage); NON_MOVEABLE(CompressedStorage); public: static constexpr size_t NodeSize = 16_KB; using IAllocator = BucketTree::IAllocator; struct Entry { s64 virt_offset; s64 phys_offset; CompressionType compression_type; s32 phys_size; s64 GetPhysicalSize() const { return this->phys_size; } }; static_assert(util::is_pod::value); static_assert(sizeof(Entry) == 0x18); public: static constexpr s64 QueryNodeStorageSize(s32 entry_count) { return BucketTree::QueryNodeStorageSize(NodeSize, sizeof(Entry), entry_count); } static constexpr s64 QueryEntryStorageSize(s32 entry_count) { return BucketTree::QueryEntryStorageSize(NodeSize, sizeof(Entry), entry_count); } private: class CompressedStorageCore { NON_COPYABLE(CompressedStorageCore); NON_MOVEABLE(CompressedStorageCore); private: size_t m_block_size_max; size_t m_continuous_reading_size_max; BucketTree m_table; fs::SubStorage m_data_storage; GetDecompressorFunction m_get_decompressor_function; public: CompressedStorageCore() : m_table(), m_data_storage() { /* ... */ } ~CompressedStorageCore() { this->Finalize(); } public: Result Initialize(MemoryResource *bktr_allocator, fs::SubStorage data_storage, fs::SubStorage node_storage, fs::SubStorage entry_storage, s32 bktr_entry_count, size_t block_size_max, size_t continuous_reading_size_max, GetDecompressorFunction get_decompressor) { /* Check pre-conditions. */ AMS_ASSERT(bktr_allocator != nullptr); AMS_ASSERT(0 < block_size_max); AMS_ASSERT(block_size_max <= continuous_reading_size_max); AMS_ASSERT(get_decompressor != nullptr); /* Initialize our entry table. */ R_TRY(m_table.Initialize(bktr_allocator, node_storage, entry_storage, NodeSize, sizeof(Entry), bktr_entry_count)); /* Set our other fields. */ m_block_size_max = block_size_max; m_continuous_reading_size_max = continuous_reading_size_max; m_data_storage = data_storage; m_get_decompressor_function = get_decompressor; R_SUCCEED(); } void Finalize() { if (this->IsInitialized()) { m_table.Finalize(); m_data_storage = fs::SubStorage(); } } fs::IStorage *GetDataStorage() { return std::addressof(m_data_storage); } Result GetDataStorageSize(s64 *out) { /* Check pre-conditions. */ AMS_ASSERT(out != nullptr); /* Get size. */ R_RETURN(m_data_storage.GetSize(out)); } BucketTree &GetEntryTable() { return m_table; } Result GetEntryList(Entry *out_entries, s32 *out_read_count, s32 max_entry_count, s64 offset, s64 size) { /* Check pre-conditions. */ AMS_ASSERT(offset >= 0); AMS_ASSERT(size >= 0); AMS_ASSERT(this->IsInitialized()); /* Check that we can output the count. */ R_UNLESS(out_read_count != nullptr, fs::ResultNullptrArgument()); /* Check that we have anything to read at all. */ R_SUCCEED_IF(size == 0); /* Check that either we have a buffer, or this is to determine how many we need. */ if (max_entry_count != 0) { R_UNLESS(out_entries != nullptr, fs::ResultNullptrArgument()); } /* Get the table offsets. */ BucketTree::Offsets table_offsets; R_TRY(m_table.GetOffsets(std::addressof(table_offsets))); /* Validate arguments. */ R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange()); /* Find the offset in our tree. */ BucketTree::Visitor visitor; R_TRY(m_table.Find(std::addressof(visitor), offset)); { const auto entry_offset = visitor.Get()->virt_offset; R_UNLESS(0 <= entry_offset && table_offsets.IsInclude(entry_offset), fs::ResultUnexpectedInCompressedStorageA()); } /* Get the entries. */ const auto end_offset = offset + size; s32 read_count = 0; while (visitor.Get()->virt_offset < end_offset) { /* If we should be setting the output, do so. */ if (max_entry_count != 0) { /* Ensure we only read as many entries as we can. */ if (read_count >= max_entry_count) { break; } /* Set the current output entry. */ out_entries[read_count] = *visitor.Get(); } /* Increase the read count. */ ++read_count; /* If we're at the end, we're done. */ if (!visitor.CanMoveNext()) { break; } /* Move to the next entry. */ R_TRY(visitor.MoveNext()); } /* Set the output read count. */ *out_read_count = read_count; R_SUCCEED(); } Result GetSize(s64 *out) { /* Check pre-conditions. */ AMS_ASSERT(out != nullptr); /* Get our table offsets. */ BucketTree::Offsets offsets; R_TRY(m_table.GetOffsets(std::addressof(offsets))); /* Set the output. */ *out = offsets.end_offset; R_SUCCEED(); } Result Invalidate() { /* Invalidate our entry table. */ R_TRY(m_table.InvalidateCache()); /* Invalidate our data storage. */ R_TRY(m_data_storage.OperateRange(fs::OperationId::Invalidate, 0, std::numeric_limits::max())); R_SUCCEED(); } Result OperatePerEntry(s64 offset, s64 size, auto f) { /* Check pre-conditions. */ AMS_ASSERT(offset >= 0); AMS_ASSERT(size >= 0); AMS_ASSERT(this->IsInitialized()); /* Succeed if there's nothing to operate on. */ R_SUCCEED_IF(size == 0); /* Get the table offsets. */ BucketTree::Offsets table_offsets; R_TRY(m_table.GetOffsets(std::addressof(table_offsets))); /* Validate arguments. */ R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange()); /* Find the offset in our tree. */ BucketTree::Visitor visitor; R_TRY(m_table.Find(std::addressof(visitor), offset)); { const auto entry_offset = visitor.Get()->virt_offset; R_UNLESS(0 <= entry_offset && table_offsets.IsInclude(entry_offset), fs::ResultUnexpectedInCompressedStorageA()); } /* Prepare to operate in chunks. */ auto cur_offset = offset; const auto end_offset = offset + static_cast(size); while (cur_offset < end_offset) { /* Get the current entry. */ const auto cur_entry = *visitor.Get(); /* Get and validate the entry's offset. */ const auto cur_entry_offset = cur_entry.virt_offset; R_UNLESS(cur_entry_offset <= cur_offset, fs::ResultUnexpectedInCompressedStorageA()); /* Get and validate the next entry offset. */ s64 next_entry_offset; if (visitor.CanMoveNext()) { R_TRY(visitor.MoveNext()); next_entry_offset = visitor.Get()->virt_offset; R_UNLESS(table_offsets.IsInclude(next_entry_offset), fs::ResultUnexpectedInCompressedStorageA()); } else { next_entry_offset = table_offsets.end_offset; } R_UNLESS(cur_offset < next_entry_offset, fs::ResultUnexpectedInCompressedStorageA()); /* Get the offset of the entry in the data we read. */ const auto data_offset = cur_offset - cur_entry_offset; const auto data_size = (next_entry_offset - cur_entry_offset); AMS_ASSERT(data_size > 0); /* Determine how much is left. */ const auto remaining_size = end_offset - cur_offset; const auto cur_size = std::min(remaining_size, data_size - data_offset); AMS_ASSERT(cur_size <= size); /* Get the data storage size. */ s64 storage_size = 0; R_TRY(m_data_storage.GetSize(std::addressof(storage_size))); /* Check that our read remains naively physically in bounds. */ R_UNLESS(0 <= cur_entry.phys_offset && cur_entry.phys_offset <= storage_size, fs::ResultUnexpectedInCompressedStorageC()); /* If we have any compression, verify that we remain physically in bounds. */ if (cur_entry.compression_type != CompressionType_None) { R_UNLESS(cur_entry.phys_offset + cur_entry.GetPhysicalSize() <= storage_size, fs::ResultUnexpectedInCompressedStorageC()); } /* Check that block alignment requirements are met. */ if (CompressionTypeUtility::IsBlockAlignmentRequired(cur_entry.compression_type)) { R_UNLESS(util::IsAligned(cur_entry.phys_offset, CompressionBlockAlignment), fs::ResultUnexpectedInCompressedStorageA()); } /* Invoke the operator. */ bool is_continuous = true; R_TRY(f(std::addressof(is_continuous), cur_entry, data_size, data_offset, cur_size)); /* If not continuous, we're done. */ if (!is_continuous) { break; } /* Advance. */ cur_offset += cur_size; } R_SUCCEED(); } Result OperateRange(s64 offset, s64 size, auto f) { /* Get the table offsets. */ BucketTree::Offsets table_offsets; R_TRY(m_table.GetOffsets(std::addressof(table_offsets))); /* Validate arguments. */ R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange()); /* If our table is empty, we have nothing to operate on. */ R_SUCCEED_IF(m_table.IsEmpty()); /* Operate on the range. */ s64 required_access_physical_offset = 0; s64 required_access_physical_size = 0; R_TRY(this->OperatePerEntry(offset, size, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result { AMS_UNUSED(virtual_data_size); /* Determine the physical extents. */ s64 physical_offset, physical_size; if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) { physical_offset = entry.phys_offset + data_offset; physical_size = read_size; } else { physical_offset = entry.phys_offset; physical_size = entry.GetPhysicalSize(); } /* If we have a pending data storage operation, perform it if we have to. */ const s64 required_access_physical_end = required_access_physical_offset + required_access_physical_size; if (required_access_physical_size > 0) { /* Check that we can can coalesce this operation with the previous one; if we can't, we need to perform it. */ if (!(required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment))) { R_TRY(f(required_access_physical_offset, required_access_physical_size)); required_access_physical_size = 0; } } /* If we need to access the data storage, update our storage access parameters. */ if (CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) { /* Update the required access parameters. */ if (required_access_physical_size > 0) { required_access_physical_size += physical_size + (physical_offset - required_access_physical_end); } else { required_access_physical_offset = physical_offset; required_access_physical_size = physical_size; } } else { /* Verify that we're allowed to be operating on the non-data-storage-access type. */ R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB()); } /* We're always continuous. */ *out_continuous = true; R_SUCCEED(); })); /* If we have a pending operation, perform it. */ if (required_access_physical_size > 0) { R_TRY(f(required_access_physical_offset, required_access_physical_size)); } R_SUCCEED(); } Result QueryAppropriateOffsetForAsynchronousAccess(s64 *out, s64 offset, s64 access_size, s64 alignment_size) { /* Check pre-conditions. */ AMS_ASSERT(offset >= 0); AMS_ASSERT(this->IsInitialized()); /* Check that we can write to the output. */ R_UNLESS(out != nullptr, fs::ResultNullptrArgument()); /* Get the table offsets. */ BucketTree::Offsets table_offsets; R_TRY(m_table.GetOffsets(std::addressof(table_offsets))); /* Validate arguments. */ R_UNLESS(table_offsets.IsInclude(offset, 1), fs::ResultOutOfRange()); /* Operate on the range. */ s64 required_access_physical_offset = 0; s64 required_access_physical_size = 0; s64 required_access_physical_end; s64 appropriate_virtual_offset = offset; R_TRY(this->OperatePerEntry(offset, table_offsets.end_offset - offset, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result { AMS_UNUSED(virtual_data_size); /* Determine the physical extents. */ s64 physical_offset, physical_size; if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) { physical_offset = entry.phys_offset + data_offset; physical_size = read_size; } else { physical_offset = entry.phys_offset; physical_size = entry.GetPhysicalSize(); } /* If we don't need to access the data storage, update our storage access parameters simply. */ if (!CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) { /* Verify that we're allowed to be operating on the non-data-storage-access type. */ R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB()); /* No access is required, so we can advance the offset freely. */ appropriate_virtual_offset += read_size; /* A read to zeros is always continuous. */ *out_continuous = true; R_SUCCEED(); } /* Update the required access parameters. */ if (required_access_physical_size > 0) { /* Check that we can can coalesce this operation with the previous one; if we can't, we need to account for the gap. */ if ((required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment))) { const s64 gap_size = physical_offset - required_access_physical_end; if (required_access_physical_size + gap_size > access_size) { *out_continuous = false; R_SUCCEED(); } required_access_physical_size += gap_size; } } else { required_access_physical_offset = physical_offset; } /* If we're within the access bounds, we want to continue on. */ if (physical_size + required_access_physical_size <= access_size) { required_access_physical_size += physical_size; required_access_physical_end = physical_offset + physical_size; appropriate_virtual_offset += read_size; *out_continuous = true; R_SUCCEED(); } /* We're no longer within the access bounds, so we won't be continuous. */ *out_continuous = false; /* Ensure we account for block alignment. */ if (CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type)) { if (appropriate_virtual_offset == offset) { appropriate_virtual_offset += read_size; access_size = std::max(access_size, read_size); } } else { /* Get the default splitter. */ auto * const default_splitter = fssystem::IAsynchronousAccessSplitter::GetDefaultAsynchronousAccessSplitter(); /* Query for an appropriate offset. */ s64 appropriate_physical_offset = 0; R_TRY(default_splitter->QueryAppropriateOffset(std::addressof(appropriate_physical_offset), physical_offset, access_size - required_access_physical_size, alignment_size)); /* Use it, if we should. */ if (const auto gap_size = appropriate_physical_offset - physical_offset; gap_size > 0) { appropriate_virtual_offset += gap_size; required_access_physical_size += gap_size; } } R_SUCCEED(); })); /* Check that the offset is actually appropriate. */ AMS_ASSERT(offset <= appropriate_virtual_offset && appropriate_virtual_offset <= table_offsets.end_offset); AMS_ASSERT(0 <= required_access_physical_size && required_access_physical_size <= access_size); /* Set the output. */ *out = appropriate_virtual_offset; R_SUCCEED(); } Result QueryRange(void *dst, size_t dst_size, s64 offset, s64 size) { /* Check arguments. */ R_UNLESS(dst != nullptr, fs::ResultNullptrArgument()); R_UNLESS(dst_size == sizeof(fs::QueryRangeInfo), fs::ResultInvalidArgument()); /* If we have nothing to query, succeed immediately. */ R_SUCCEED_IF(size <= 0); /* Operate on the range. */ fs::QueryRangeInfo full_info; full_info.Clear(); R_TRY(this->OperateRange(offset, size, [&](s64 offset, s64 size) -> Result { /* Operate on our data storage. */ fs::QueryRangeInfo cur_info; R_TRY(m_data_storage.OperateRange(std::addressof(cur_info), sizeof(cur_info), fs::OperationId::QueryRange, offset, size, nullptr, 0)); /* Merge the info. */ full_info.Merge(cur_info); R_SUCCEED(); })); R_SUCCEED(); } public: using ReadImplFunction = util::IFunction; using ReadFunction = util::IFunction; public: Result Read(s64 offset, s64 size, const ReadFunction &read_func) { /* Check pre-conditions. */ AMS_ASSERT(offset >= 0); AMS_ASSERT(this->IsInitialized()); /* Succeed immediately, if we hvae nothing to read. */ R_SUCCEED_IF(size == 0); /* Declare read lambda. */ constexpr int EntriesCountMax = 0x80; struct Entries { CompressionType compression_type; u32 gap_from_prev; u32 physical_size; u32 virtual_size; }; Entries entries[EntriesCountMax]; s32 entry_count = 0; Entry prev_entry = { .virt_offset = -1, }; bool will_allocate_pooled_buffer = false; s64 required_access_physical_offset = 0; s64 required_access_physical_size = 0; auto PerformRequiredRead = [&]() -> Result { /* If there are no entries, we have nothing to do. */ R_SUCCEED_IF(entry_count == 0); /* Get the remaining size in a convenient form. */ const size_t total_required_size = static_cast(required_access_physical_size); /* Perform the read based on whether we need to allocate a buffer. */ if (will_allocate_pooled_buffer) { /* Allocate a pooled buffer. */ fssystem::PooledBuffer pooled_buffer; if (pooled_buffer.GetAllocatableSizeMax() >= total_required_size) { pooled_buffer.Allocate(total_required_size, m_block_size_max); } else { pooled_buffer.AllocateParticularlyLarge(std::min(total_required_size, PooledBuffer::GetAllocatableParticularlyLargeSizeMax()), m_block_size_max); } /* Read each of the entries. */ for (s32 entry_idx = 0; entry_idx < entry_count; ++entry_idx) { /* Determine the current read size. */ bool will_use_pooled_buffer = false; const size_t cur_read_size = [&] () ALWAYS_INLINE_LAMBDA -> size_t { if (const size_t target_entry_size = static_cast(entries[entry_idx].physical_size) + static_cast(entries[entry_idx].gap_from_prev); target_entry_size <= pooled_buffer.GetSize()) { /* We'll be using the pooled buffer. */ will_use_pooled_buffer = true; /* Determine how much we can read. */ const size_t max_size = std::min(required_access_physical_size, pooled_buffer.GetSize()); size_t read_size = 0; for (auto n = entry_idx; n < entry_count; ++n) { const size_t cur_entry_size = static_cast(entries[n].physical_size) + static_cast(entries[n].gap_from_prev); if (read_size + cur_entry_size > max_size) { break; } read_size += cur_entry_size; } return read_size; } else { /* If we don't fit, we must be uncompressed. */ AMS_ASSERT(entries[entry_idx].compression_type == CompressionType_None); /* We can perform the whole of an uncompressed read directly. */ return entries[entry_idx].virtual_size; } }(); /* Perform the read based on whether or not we'll use the pooled buffer. */ if (will_use_pooled_buffer) { /* Read the compressed data into the pooled buffer. */ auto * const buffer = pooled_buffer.GetBuffer(); R_TRY(m_data_storage.Read(required_access_physical_offset, buffer, cur_read_size)); /* Temporarily increase our thread priority, while we decompress the data. */ ScopedThreadPriorityChanger cp(+1, ScopedThreadPriorityChanger::Mode::Relative); /* Decompress the data. */ size_t buffer_offset; for (buffer_offset = 0; entry_idx < entry_count && ((static_cast(entries[entry_idx].physical_size) + static_cast(entries[entry_idx].gap_from_prev)) == 0 || buffer_offset < cur_read_size); buffer_offset += entries[entry_idx++].physical_size) { /* Advance by the relevant gap. */ buffer_offset += entries[entry_idx].gap_from_prev; const auto compression_type = entries[entry_idx].compression_type; switch (compression_type) { case CompressionType_None: { /* Check that we can remain within bounds. */ AMS_ASSERT(buffer_offset + entries[entry_idx].virtual_size <= cur_read_size); /* Perform no decompression. */ R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check that the size is valid. */ AMS_ASSERT(dst_size == entries[entry_idx].virtual_size); AMS_UNUSED(dst_size); /* We have no compression, so just copy the data out. */ std::memcpy(dst, buffer + buffer_offset, entries[entry_idx].virtual_size); R_SUCCEED(); }))); } break; case CompressionType_Zeros: { /* Check that we can remain within bounds. */ AMS_ASSERT(buffer_offset <= cur_read_size); /* Zero the memory. */ R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check that the size is valid. */ AMS_ASSERT(dst_size == entries[entry_idx].virtual_size); AMS_UNUSED(dst_size); /* The data is zeroes, so zero the buffer. */ std::memset(dst, 0, entries[entry_idx].virtual_size); R_SUCCEED(); }))); } break; default: { /* Check that we can remain within bounds. */ AMS_ASSERT(buffer_offset + entries[entry_idx].physical_size <= cur_read_size); /* Get the decompressor. */ const auto decompressor = this->GetDecompressor(compression_type); R_UNLESS(decompressor != nullptr, fs::ResultUnexpectedInCompressedStorageB()); /* Decompress the data. */ R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check that the size is valid. */ AMS_ASSERT(dst_size == entries[entry_idx].virtual_size); AMS_UNUSED(dst_size); /* Perform the decompression. */ R_RETURN(decompressor(dst, entries[entry_idx].virtual_size, buffer + buffer_offset, entries[entry_idx].physical_size)); }))); } break; } } /* Check that we processed the correct amount of data. */ AMS_ASSERT(buffer_offset == cur_read_size); } else { /* Account for the gap from the previous entry. */ required_access_physical_offset += entries[entry_idx].gap_from_prev; required_access_physical_size -= entries[entry_idx].gap_from_prev; /* We don't need the buffer (as the data is uncompressed), so just execute the read. */ R_TRY(read_func(cur_read_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check that the size is valid. */ AMS_ASSERT(dst_size == cur_read_size); AMS_UNUSED(dst_size); /* Perform the read. */ R_RETURN(m_data_storage.Read(required_access_physical_offset, dst, cur_read_size)); }))); } /* Advance on. */ required_access_physical_offset += cur_read_size; required_access_physical_size -= cur_read_size; } /* Verify that we have nothing remaining to read. */ AMS_ASSERT(required_access_physical_size == 0); R_SUCCEED(); } else { /* We don't need a buffer, so just execute the read. */ R_TRY(read_func(total_required_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check that the size is valid. */ AMS_ASSERT(dst_size == total_required_size); AMS_UNUSED(dst_size); /* Perform the read. */ R_RETURN(m_data_storage.Read(required_access_physical_offset, dst, total_required_size)); }))); } R_SUCCEED(); }; R_TRY(this->OperatePerEntry(offset, size, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result { /* Determine the physical extents. */ s64 physical_offset, physical_size; if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) { physical_offset = entry.phys_offset + data_offset; physical_size = read_size; } else { physical_offset = entry.phys_offset; physical_size = entry.GetPhysicalSize(); } /* If we have a pending data storage operation, perform it if we have to. */ const s64 required_access_physical_end = required_access_physical_offset + required_access_physical_size; if (required_access_physical_size > 0) { const bool required_by_gap = !(required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment)); const bool required_by_continuous_size = ((physical_size + physical_offset) - required_access_physical_end) + required_access_physical_size > static_cast(m_continuous_reading_size_max); const bool required_by_entry_count = entry_count == EntriesCountMax; if (required_by_gap || required_by_continuous_size || required_by_entry_count) { /* Check that our planned access is sane. */ AMS_ASSERT(!will_allocate_pooled_buffer || required_access_physical_size <= static_cast(m_continuous_reading_size_max)); /* Perform the required read. */ R_TRY(PerformRequiredRead()); /* Reset our requirements. */ prev_entry.virt_offset = -1; required_access_physical_size = 0; entry_count = 0; will_allocate_pooled_buffer = false; } } /* Sanity check that we're within bounds on entries. */ AMS_ASSERT(entry_count < EntriesCountMax); /* Determine if a buffer allocation is needed. */ if (entry.compression_type != CompressionType_None || (prev_entry.virt_offset >= 0 && entry.virt_offset - prev_entry.virt_offset != entry.phys_offset - prev_entry.phys_offset)) { will_allocate_pooled_buffer = true; } /* If we need to access the data storage, update our required access parameters. */ if (CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) { /* If the data is compressed, ensure the access is sane. */ if (entry.compression_type != CompressionType_None) { R_UNLESS(data_offset == 0, fs::ResultInvalidOffset()); R_UNLESS(virtual_data_size == read_size, fs::ResultInvalidSize()); R_UNLESS(entry.GetPhysicalSize() <= static_cast(m_block_size_max), fs::ResultUnexpectedInCompressedStorageD()); } /* Update the required access parameters. */ s64 gap_from_prev; if (required_access_physical_size > 0) { gap_from_prev = physical_offset - required_access_physical_end; } else { gap_from_prev = 0; required_access_physical_offset = physical_offset; } required_access_physical_size += physical_size + gap_from_prev; /* Create an entry. to access the data storage. */ entries[entry_count++] = { .compression_type = entry.compression_type, .gap_from_prev = static_cast(gap_from_prev), .physical_size = static_cast(physical_size), .virtual_size = static_cast(read_size), }; } else { /* Verify that we're allowed to be operating on the non-data-storage-access type. */ R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB()); /* If we have entries, create a fake entry for the zero region. */ if (entry_count != 0) { /* We need to have a physical size. */ R_UNLESS(entry.GetPhysicalSize() != 0, fs::ResultUnexpectedInCompressedStorageD()); /* Create a fake entry. */ entries[entry_count++] = { .compression_type = CompressionType_Zeros, .gap_from_prev = 0, .physical_size = 0, .virtual_size = static_cast(read_size), }; } else { /* We have no entries, we we can just perform the read. */ R_TRY(read_func(static_cast(read_size), util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result { /* Check the space we should zero is correct. */ AMS_ASSERT(dst_size == static_cast(read_size)); AMS_UNUSED(dst_size); /* Zero the memory. */ std::memset(dst, 0, read_size); R_SUCCEED(); }))); } } /* Set the previous entry. */ prev_entry = entry; /* We're continuous. */ *out_continuous = true; R_SUCCEED(); })); /* If we still have a pending access, perform it. */ if (required_access_physical_size != 0) { R_TRY(PerformRequiredRead()); } R_SUCCEED(); } private: DecompressorFunction GetDecompressor(CompressionType type) const { /* Check that we can get a decompressor for the type. */ if (CompressionTypeUtility::IsUnknownType(type)) { return nullptr; } /* Get the decompressor. */ return m_get_decompressor_function(type); } bool IsInitialized() const { return m_table.IsInitialized(); } }; class CacheManager { NON_COPYABLE(CacheManager); NON_MOVEABLE(CacheManager); private: struct Range { s64 offset; size_t size; s64 GetEndOffset() const { return this->offset + this->size; } bool IsIncluded(s64 ofs) const { return this->offset <= ofs && ofs < this->GetEndOffset(); } }; static_assert(util::is_pod::value); struct CacheEntry { Range range; fs::IBufferManager::CacheHandle handle; uintptr_t memory_address; u32 memory_size; bool is_valid; bool is_cached; u16 lru_counter; void Invalidate() { /* ... */ } bool IsAllocated() const { return this->is_valid && this->handle != 0; } bool IsIncluded(s64 offset) const { return this->is_valid && this->range.IsIncluded(offset); } bool IsWriteBack() const { return false; } }; static_assert(util::is_pod::value); struct AccessRange { s64 virtual_offset; s64 virtual_size; u32 physical_size; bool is_block_alignment_required; s64 GetEndVirtualOffset() const { return this->virtual_offset + this->virtual_size; } }; static_assert(util::is_pod::value); using BlockCacheManager = ::ams::fssystem::impl::BlockCacheManager; using CacheIndex = BlockCacheManager::CacheIndex; private: size_t m_cache_size_unk_0; size_t m_cache_size_unk_1; os::SdkMutex m_mutex; BlockCacheManager m_block_cache_manager; s64 m_storage_size = 0; public: CacheManager() = default; ~CacheManager() { this->Finalize(); } public: Result Initialize(fs::IBufferManager *cache_allocator, s64 storage_size, size_t cache_size_0, size_t cache_size_1, size_t max_cache_entries) { /* Initialize our block cache manager. */ R_TRY(m_block_cache_manager.Initialize(cache_allocator, max_cache_entries)); /* Set our fields. */ m_cache_size_unk_0 = cache_size_0; m_cache_size_unk_1 = cache_size_1; m_storage_size = storage_size; R_SUCCEED(); } void Finalize() { /* If necessary, invalidate anything we have cached. */ if (m_block_cache_manager.IsInitialized()) { this->Invalidate(); } /* Finalize our block cache manager. */ m_block_cache_manager.Finalize(); } void Invalidate() { /* Acquire exclusive access to our manager. */ std::scoped_lock lk(m_mutex); /* Invalidate all entries. */ return m_block_cache_manager.Invalidate(); } Result Read(CompressedStorageCore &core, s64 offset, void *buffer, size_t size) { /* If we have nothing to read, succeed. */ R_SUCCEED_IF(size == 0); /* Check that we have a buffer to read into. */ R_UNLESS(buffer != nullptr, fs::ResultNullptrArgument()); /* Check that the read is in bounds. */ R_UNLESS(offset <= m_storage_size, fs::ResultInvalidOffset()); /* Determine how much we can read. */ const size_t read_size = std::min(size, m_storage_size - offset); /* Create head/tail ranges. */ AccessRange head_range = {}; AccessRange tail_range = {}; bool is_tail_set = false; /* Operate to determine the head range. */ R_TRY(core.OperatePerEntry(offset, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result { AMS_UNUSED(data_offset, data_read_size); /* Set the head range. */ head_range = { .virtual_offset = entry.virt_offset, .virtual_size = virtual_data_size, .physical_size = static_cast(entry.phys_size), .is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type), }; /* If required, set the tail range. */ if (static_cast(offset + read_size) <= entry.virt_offset + virtual_data_size) { tail_range = { .virtual_offset = entry.virt_offset, .virtual_size = virtual_data_size, .physical_size = static_cast(entry.phys_size), .is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type), }; is_tail_set = true; } /* We only want to determine the head range, so we're not continuous. */ *out_continuous = false; R_SUCCEED(); })); /* If necessary, determine the tail range. */ if (!is_tail_set) { R_TRY(core.OperatePerEntry(offset + read_size - 1, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result { AMS_UNUSED(data_offset, data_read_size); /* Set the tail range. */ tail_range = { .virtual_offset = entry.virt_offset, .virtual_size = virtual_data_size, .physical_size = static_cast(entry.phys_size), .is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type), }; /* We only want to determine the tail range, so we're not continuous. */ *out_continuous = false; R_SUCCEED(); })); } /* Begin performing the accesses. */ s64 cur_offset = offset; size_t cur_size = read_size; char *cur_dst = static_cast(buffer); /* If we can use the head/tail cache, do so. */ if (m_block_cache_manager.GetCount() > 0) { /* Read the head cache. */ R_TRY(this->ReadHeadCache(core, cur_offset, cur_dst, cur_size, head_range, tail_range)); /* If we're now done, succeed. */ R_SUCCEED_IF(cur_size == 0); /* Read the tail cache. */ R_TRY(this->ReadTailCache(core, cur_offset, cur_dst, cur_size, head_range, tail_range)); /* If we're now done, succeed. */ R_SUCCEED_IF(cur_size == 0); } /* Determine our alignment. */ const bool head_unaligned = head_range.is_block_alignment_required && (cur_offset != head_range.virtual_offset || static_cast(cur_size) < head_range.virtual_size); const bool tail_unaligned = [&] () ALWAYS_INLINE_LAMBDA -> bool { if (tail_range.is_block_alignment_required) { if (static_cast(cur_size + cur_offset) == tail_range.GetEndVirtualOffset()) { return false; } else if (!head_unaligned) { return true; } else { return static_cast(cur_size + cur_offset) < head_range.GetEndVirtualOffset(); } } else { return false; } }(); /* Determine start/end offsets. */ const s64 start_offset = head_range.is_block_alignment_required ? head_range.virtual_offset : cur_offset; const s64 end_offset = tail_range.is_block_alignment_required ? tail_range.GetEndVirtualOffset() : cur_offset + cur_size; /* Perform the read. */ bool is_burst_reading = false; R_TRY(core.Read(start_offset, end_offset - start_offset, util::MakeIFunction([&] (size_t size_buffer_required, const CompressedStorageCore::ReadImplFunction &read_impl) -> Result { /* Determine whether we're burst reading. */ const AccessRange *unaligned_range = nullptr; if (!is_burst_reading) { /* Check whether we're using head, tail, or none as unaligned. */ if (head_unaligned && head_range.virtual_offset <= cur_offset && cur_offset < head_range.GetEndVirtualOffset()) { unaligned_range = std::addressof(head_range); } else if (tail_unaligned && tail_range.virtual_offset <= cur_offset && cur_offset < tail_range.GetEndVirtualOffset()) { unaligned_range = std::addressof(tail_range); } else { is_burst_reading = true; } } AMS_ASSERT((is_burst_reading ^ (unaligned_range != nullptr))); /* Perform reading by burst, or not. */ if (is_burst_reading) { /* Check that the access is valid for burst reading. */ AMS_ASSERT(size_buffer_required <= cur_size); /* Perform the read. */ R_TRY(read_impl(cur_dst, size_buffer_required)); /* Advance. */ cur_dst += size_buffer_required; cur_offset += size_buffer_required; cur_size -= size_buffer_required; /* Determine whether we're going to continue burst reading. */ const s64 offset_aligned = tail_unaligned ? tail_range.virtual_offset : end_offset; AMS_ASSERT(cur_offset <= offset_aligned); if (offset_aligned <= cur_offset) { is_burst_reading = false; } } else { /* We're not burst reading, so we have some unaligned range. */ AMS_ASSERT(unaligned_range != nullptr); /* Check that the size is correct. */ AMS_ASSERT(size_buffer_required == static_cast(unaligned_range->virtual_size)); /* Get a pooled buffer for our read. */ fssystem::PooledBuffer pooled_buffer; pooled_buffer.Allocate(size_buffer_required, size_buffer_required); /* Perform read. */ R_TRY(read_impl(pooled_buffer.GetBuffer(), size_buffer_required)); /* Copy the data we read to the destination. */ const size_t skip_size = cur_offset - unaligned_range->virtual_offset; const size_t copy_size = std::min(cur_size, unaligned_range->GetEndVirtualOffset() - cur_offset); std::memcpy(cur_dst, pooled_buffer.GetBuffer() + skip_size, copy_size); /* Advance. */ cur_dst += copy_size; cur_offset += copy_size; cur_size -= copy_size; /* If we should, cache what we read. */ if (m_block_cache_manager.GetCount() > 0 && unaligned_range->physical_size > m_cache_size_unk_1) { CacheEntry entry; for (s64 ofs = unaligned_range->virtual_offset; ofs < unaligned_range->GetEndVirtualOffset(); ofs += entry.range.size) { /* Find or allocate buffer. */ fs::IBufferManager::MemoryRange memory_range; R_TRY(this->FindOrAllocateBuffer(std::addressof(memory_range), std::addressof(entry), ofs, unaligned_range->GetEndVirtualOffset() - ofs)); /* If not cached, cache the data. */ if (!entry.is_cached) { std::memcpy(reinterpret_cast(memory_range.first), pooled_buffer.GetBuffer() + (ofs - unaligned_range->virtual_offset), entry.range.size); entry.is_cached = true; } /* Store the associated buffer. */ this->StoreAssociateBuffer(memory_range, entry); } } } R_SUCCEED(); }))); R_SUCCEED(); } private: Result FindBuffer(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset) { /* Check pre-conditions. */ AMS_ASSERT(m_block_cache_manager.IsInitialized()); AMS_ASSERT(out != nullptr); AMS_ASSERT(out_entry != nullptr); /* Acquire exclusive access to our entries. */ std::scoped_lock lk(m_mutex); /* Find the buffer. */ R_RETURN(this->FindBufferImpl(out, out_entry, offset)); } Result FindBufferImpl(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset) { /* Check pre-conditions. */ AMS_ASSERT(m_mutex.IsLockedByCurrentThread()); /* Get our block cache count */ const auto count = m_block_cache_manager.GetCount(); /* Try to find the buffer. */ CacheIndex index; for (index = 0; index < count; ++index) { if (const auto &buffer = m_block_cache_manager[index]; buffer.IsAllocated() && buffer.IsIncluded(offset)) { break; } } /* Set the output. */ if (index != count) { /* Acquire the entry. */ m_block_cache_manager.AcquireCacheEntry(out_entry, out, index); if (out->first == 0) { *out = {}; *out_entry = {}; } } else { *out = {}; *out_entry = {}; } R_SUCCEED(); } Result FindOrAllocateBuffer(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset, size_t max_range_size) { /* Check pre-conditions. */ AMS_ASSERT(m_block_cache_manager.IsInitialized()); AMS_ASSERT(out != nullptr); AMS_ASSERT(out_entry != nullptr); /* Acquire exclusive access to our block cache manager. */ std::scoped_lock lk(m_mutex); /* Try to find the buffer. */ R_TRY(this->FindBufferImpl(out, out_entry, offset)); /* Determine the range size. */ const size_t range_size = std::min(max_range_size, m_cache_size_unk_0); /* If necessary, allocate. */ if (out->first == 0) { R_TRY(fssystem::buffers::AllocateBufferUsingBufferManagerContext(out, m_block_cache_manager.GetAllocator(), range_size, fs::IBufferManager::BufferAttribute(0x20), [] (const fs::IBufferManager::MemoryRange &buffer) -> bool { return buffer.first != 0; }, AMS_CURRENT_FUNCTION_NAME)); /* Set the entry for the allocated buffer. */ out_entry->is_valid = out->first != 0; out_entry->is_cached = false; out_entry->handle = 0; out_entry->memory_address = 0; out_entry->memory_size = 0; out_entry->range.offset = offset; out_entry->range.size = range_size; out_entry->lru_counter = 0; } /* Check that the result is valid. */ AMS_ASSERT(out_entry->range.size <= out->second); R_SUCCEED(); } Result ReadHeadCache(CompressedStorageCore &core, s64 &offset, char *&buffer, size_t &size, AccessRange &head_range, const AccessRange &tail_range) { /* Check pre-conditions. */ AMS_ASSERT(buffer != nullptr); /* Read until we're done with the head cache */ while (head_range.virtual_size > 0 && head_range.virtual_offset < tail_range.GetEndVirtualOffset()) { /* Cache the access extents. */ s64 access_offset = offset; char *access_buf = buffer; size_t access_size = size; /* Determine the current access extents. */ s64 cur_offset = head_range.virtual_offset + util::AlignDown(access_offset - head_range.virtual_offset, m_cache_size_unk_0); while (cur_offset < head_range.GetEndVirtualOffset() && cur_offset < static_cast(offset + size)) { /* Find the relevant entry. */ fs::IBufferManager::MemoryRange memory_range = {}; CacheEntry entry = {}; R_TRY(this->FindBuffer(std::addressof(memory_range), std::addressof(entry), cur_offset)); /* If the entry isn't cached, we're done. */ R_SUCCEED_IF(!entry.is_cached); /* Otherwise, copy the cacheed data. */ const size_t copy_size = std::min(access_size, entry.range.GetEndOffset() - access_offset); std::memcpy(access_buf, reinterpret_cast(memory_range.first + access_offset - entry.range.offset), copy_size); /* Advance. */ access_buf += copy_size; access_offset += copy_size; access_size -= copy_size; cur_offset += entry.range.size; /* Store the associated buffer. */ this->StoreAssociateBuffer(memory_range, entry); } /* Update the output extents. */ buffer = access_buf; offset = access_offset; size = access_size; /* Determine the new head range. */ AccessRange new_head_range = { .virtual_offset = head_range.GetEndVirtualOffset(), .virtual_size = 0, .physical_size = 0, .is_block_alignment_required = true, }; if (head_range.GetEndVirtualOffset() == tail_range.virtual_offset) { /* We can use the tail range directly. */ new_head_range.virtual_size = tail_range.virtual_size; new_head_range.physical_size = tail_range.physical_size; new_head_range.is_block_alignment_required = tail_range.is_block_alignment_required; } else if (head_range.GetEndVirtualOffset() < tail_range.GetEndVirtualOffset()) { /* We need to find the new head range. */ R_TRY(core.OperatePerEntry(new_head_range.virtual_offset, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result { AMS_UNUSED(data_offset, data_read_size); /* If we can, use the current entry. */ if (entry.virt_offset < tail_range.GetEndVirtualOffset()) { new_head_range = { .virtual_offset = entry.virt_offset, .virtual_size = virtual_data_size, .physical_size = static_cast(entry.phys_size), .is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type), }; } /* We only want to determine the new head range, so we're not continuous. */ *out_continuous = false; R_SUCCEED(); })); } /* Update the head range. */ head_range = new_head_range; } R_SUCCEED(); } Result ReadTailCache(CompressedStorageCore &core, s64 offset, char *buffer, size_t &size, const AccessRange &head_range, AccessRange &tail_range) { /* Check pre-conditions. */ AMS_ASSERT(buffer != nullptr); /* Read until we're done with the tail cache */ while (tail_range.virtual_offset >= offset) { /* Loop reading, while we can. */ const s64 dst_end_offset = offset + size; s64 cur_offset = tail_range.virtual_offset; while (cur_offset < dst_end_offset) { /* Find the relevant entry. */ fs::IBufferManager::MemoryRange memory_range = {}; CacheEntry entry = {}; R_TRY(this->FindBuffer(std::addressof(memory_range), std::addressof(entry), cur_offset)); /* If the entry isn't cached, we're done. */ R_SUCCEED_IF(!entry.is_cached); /* Sanity check our current access. */ AMS_ASSERT(offset <= entry.range.offset); /* Copy the cacheed data. */ const s64 cur_end_offset = std::min(dst_end_offset, entry.range.GetEndOffset()); std::memcpy(buffer + entry.range.offset - offset, reinterpret_cast(memory_range.first), cur_end_offset - entry.range.offset); /* Advance. */ cur_offset += entry.range.size; /* Store the associated buffer. */ this->StoreAssociateBuffer(memory_range, entry); } /* Update the output extents. */ size -= std::min(dst_end_offset, tail_range.GetEndVirtualOffset()) - tail_range.virtual_offset; /* Update the tail range. */ bool new_tail_found = false; if (tail_range.virtual_offset - 1 >= 0) { /* We need to find the new tail range. */ R_TRY(core.OperatePerEntry(tail_range.virtual_offset - 1, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result { AMS_UNUSED(data_offset, data_read_size); /* If we can, use the current entry. */ if (head_range.virtual_offset != entry.virt_offset) { tail_range = { .virtual_offset = entry.virt_offset, .virtual_size = virtual_data_size, .physical_size = static_cast(entry.phys_size), .is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type), }; new_tail_found = true; } /* We only want to determine the new head range, so we're not continuous. */ *out_continuous = false; R_SUCCEED(); })); } /* If we didn't find a new tail, write a default (and we're done). */ if (!new_tail_found) { tail_range = { .virtual_offset = tail_range.virtual_offset, .virtual_size = 0, .physical_size = 0, .is_block_alignment_required = true, }; break; } } R_SUCCEED(); } void StoreAssociateBuffer(const fs::IBufferManager::MemoryRange &memory_range, const CacheEntry &entry) { /* Check pre-conditions. */ AMS_ASSERT(m_block_cache_manager.GetCount() > 0); /* Acquire exclusive access to our manager. */ std::scoped_lock lk(m_mutex); /* Get empty cache index. */ CacheIndex empty_index, lru_index; m_block_cache_manager.GetEmptyCacheEntryIndex(std::addressof(empty_index), std::addressof(lru_index)); /* If nothing is empty, invalidate the least recently used entry. */ if (empty_index == BlockCacheManager::InvalidCacheIndex) { m_block_cache_manager.InvalidateCacheEntry(lru_index); empty_index = lru_index; } /* Set the entry. */ m_block_cache_manager.SetCacheEntry(empty_index, entry, memory_range); } }; private: CompressedStorageCore m_core; CacheManager m_cache_manager; public: CompressedStorage() = default; virtual ~CompressedStorage() { this->Finalize(); } Result Initialize(MemoryResource *bktr_allocator, fs::IBufferManager *cache_allocator, fs::SubStorage data_storage, fs::SubStorage node_storage, fs::SubStorage entry_storage, s32 bktr_entry_count, size_t block_size_max, size_t continuous_reading_size_max, GetDecompressorFunction get_decompressor, size_t cache_size_0, size_t cache_size_1, s32 max_cache_entries) { /* Initialize our core. */ R_TRY(m_core.Initialize(bktr_allocator, data_storage, node_storage, entry_storage, bktr_entry_count, block_size_max, continuous_reading_size_max, get_decompressor)); /* Get our core size. */ s64 core_size = 0; R_TRY(m_core.GetSize(std::addressof(core_size))); /* Initialize our cache manager. */ R_TRY(m_cache_manager.Initialize(cache_allocator, core_size, cache_size_0, cache_size_1, max_cache_entries)); R_SUCCEED(); } void Finalize() { m_cache_manager.Finalize(); m_core.Finalize(); } fs::IStorage *GetDataStorage() { return m_core.GetDataStorage(); } Result GetDataStorageSize(s64 *out) { R_RETURN(m_core.GetDataStorageSize(out)); } Result GetEntryList(Entry *out_entries, s32 *out_read_count, s32 max_entry_count, s64 offset, s64 size) { R_RETURN(m_core.GetEntryList(out_entries, out_read_count, max_entry_count, offset, size)); } fssystem::BucketTree &GetEntryTable() { return m_core.GetEntryTable(); } public: virtual Result QueryAppropriateOffset(s64 *out, s64 offset, s64 access_size, s64 alignment_size) override { R_RETURN(m_core.QueryAppropriateOffsetForAsynchronousAccess(out, offset, access_size, alignment_size)); } public: virtual Result Read(s64 offset, void *buffer, size_t size) override { R_RETURN(m_cache_manager.Read(m_core, offset, buffer, size)); } virtual Result OperateRange(void *dst, size_t dst_size, fs::OperationId op_id, s64 offset, s64 size, const void *src, size_t src_size) override { AMS_UNUSED(src, src_size); /* Check pre-conditions. */ AMS_ASSERT(offset >= 0); AMS_ASSERT(size >= 0); /* Perform the operation. */ switch (op_id) { case fs::OperationId::Invalidate: m_cache_manager.Invalidate(); R_TRY(m_core.Invalidate()); break; case fs::OperationId::QueryRange: R_TRY(m_core.QueryRange(dst, dst_size, offset, size)); break; default: R_THROW(fs::ResultUnsupportedOperationInCompressedStorageB()); } R_SUCCEED(); } virtual Result GetSize(s64 *out) override { R_RETURN(m_core.GetSize(out)); } virtual Result Flush() override { R_SUCCEED(); } virtual Result Write(s64 offset, const void *buffer, size_t size) override { AMS_UNUSED(offset, buffer, size); R_THROW(fs::ResultUnsupportedOperationInCompressedStorageA()); } virtual Result SetSize(s64 size) override { AMS_UNUSED(size); /* NOTE: Is Nintendo returning the wrong result here? */ R_THROW(fs::ResultUnsupportedOperationInIndirectStorageB()); } }; }