#include "ldr_launch_queue.hpp" #include static launch_item_t g_launch_queue[LAUNCH_QUEUE_SIZE]; int launch_queue_get_index(u64 TID) { for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { if(g_launch_queue[i].tid == TID) { return i; } } return LAUNCH_QUEUE_FULL; } int launch_queue_get_free_index(u64 TID) { for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { if(g_launch_queue[i].tid == TID || g_launch_queue[i].tid == 0x0) { return i; } } return LAUNCH_QUEUE_FULL; } Result launch_queue_add(launch_item_t *item) { if(item->arg_size > LAUNCH_QUEUE_ARG_SIZE_MAX) { return 0x209; } int idx = launch_queue_get_free_index(item->tid); if(idx == LAUNCH_QUEUE_FULL) return 0x409; g_launch_queue[idx] = *item; return 0x0; } bool launch_queue_contains(uint64_t TID) { return launch_queue_get_index(TID) != LAUNCH_QUEUE_FULL; } void launch_queue_clear() { for (unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { g_launch_queue[i].tid = 0; } }