/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "fs_common.hpp" namespace ams::fs { enum class GameCardPartition { Update = 0, Normal = 1, Secure = 2, Logo = 3, }; enum class GameCardPartitionRaw { NormalReadable, SecureReadable, RootWriteable, }; enum class GameCardAttribute : u8 { AutoBootFlag = (1 << 0), HistoryEraseFlag = (1 << 1), RepairToolFlag = (1 << 2), DifferentRegionCupToTerraDeviceFlag = (1 << 3), DifferentRegionCupToGlobalDeviceFlag = (1 << 4), }; using GameCardHandle = u32; Result GetGameCardHandle(GameCardHandle *out); Result MountGameCardPartition(const char *name, GameCardHandle handle, GameCardPartition partition); }