/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include namespace ams::fssrv { Result PathNormalizer::Normalize(const char **out_path, Buffer *out_buf, const char *path, bool preserve_unc, bool preserve_tail_sep, bool has_mount_name) { /* Clear output. */ *out_path = nullptr; *out_buf = Buffer(); /* Find start of path. */ const char *path_start = path; if (has_mount_name) { while (path_start < path + fs::MountNameLengthMax + 1) { if (fssystem::PathTool::IsNullTerminator(*path_start)) { break; } else if (fssystem::PathTool::IsDriveSeparator(*(path_start++))) { break; } } R_UNLESS(path < path_start - 1, fs::ResultInvalidPath()); R_UNLESS(fssystem::PathTool::IsDriveSeparator(*(path_start - 1)), fs::ResultInvalidPath()); } /* Check if we're normalized. */ bool normalized = false; R_TRY(fssystem::PathTool::IsNormalized(&normalized, path_start)); if (normalized) { /* If we're already normalized, no allocation is needed. */ *out_path = path; } else { /* Allocate a new buffer. */ auto buffer = std::make_unique(fs::EntryNameLengthMax + 1); R_UNLESS(buffer != nullptr, fs::ResultAllocationFailureInPathNormalizer()); /* Copy in mount name. */ const size_t mount_name_len = path_start - path; std::memcpy(buffer.get(), path, mount_name_len); /* Generate normalized path. */ size_t normalized_len = 0; R_TRY(fssystem::PathTool::Normalize(buffer.get() + mount_name_len, &normalized_len, path_start, fs::EntryNameLengthMax + 1 - mount_name_len, preserve_unc)); /* Preserve the tail separator, if we should. */ if (preserve_tail_sep) { if (fssystem::PathTool::IsSeparator(path[strnlen(path, fs::EntryNameLengthMax) - 1])) { /* Nintendo doesn't actually validate this. */ R_UNLESS(mount_name_len + normalized_len < fs::EntryNameLengthMax, fs::ResultTooLongPath()); buffer[mount_name_len + normalized_len] = fssystem::StringTraits::DirectorySeparator; buffer[mount_name_len + normalized_len + 1] = fssystem::StringTraits::NullTerminator; } } /* Save output. */ *out_path = buffer.get(); *out_buf = std::move(buffer); } return ResultSuccess(); } }