/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "pgl_srv_shell.hpp" namespace ams::pgl::srv { void Initialize(ShellInterface *interface, MemoryResource *mr) { /* Set the memory resource for the interface. */ interface->Initialize(mr); /* Enable extra application threads, if we should. */ u8 enable_application_extra_thread; const size_t sz = settings::fwdbg::GetSettingsItemValue(std::addressof(enable_application_extra_thread), sizeof(enable_application_extra_thread), "application_extra_thread", "enable_application_extra_thread"); if (sz == sizeof(enable_application_extra_thread) && enable_application_extra_thread != 0) { /* NOTE: Nintendo does not check that this succeeds. */ pm::shell::EnableApplicationExtraThread(); } /* Start the Process Tracking thread. */ pgl::srv::InitializeProcessControlTask(); } }