/* * Copyright (c) 2018 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "fatal_types.hpp" #include "fatal_repair.hpp" #include "fatal_throw.hpp" static bool InRepairWithoutVolHeld() { if (GetRuntimeFirmwareVersion() < FirmwareVersion_300) { return false; } bool in_repair; if (R_FAILED(setsysGetFlag(SetSysFlag_InRepairProcessEnable, &in_repair)) || !in_repair) { return false; } { GpioPadSession vol_btn; if (R_SUCCEEDED(gpioOpenSession(&vol_btn, GpioPadName_ButtonVolUp))) { /* Ensure we close even on early return. */ ON_SCOPE_EXIT { gpioPadClose(&vol_btn); }; /* Set direction input. */ gpioPadSetDirection(&vol_btn, GpioDirection_Input); /* Ensure that we're holding the volume button for a full second. */ TimeoutHelper timeout_helper(1000000000UL); while (!timeout_helper.TimedOut()) { GpioValue val; if (R_FAILED(gpioPadGetValue(&vol_btn, &val)) || val != GpioValue_Low) { return true; } /* Sleep for 100 ms. */ svcSleepThread(100000000UL); } } } return false; } static bool InRepairWithoutTimeReviserCartridge() { if (GetRuntimeFirmwareVersion() < FirmwareVersion_500) { return false; } bool requires_time_reviser; if (R_FAILED(setsysGetFlag(SetSysFlag_RequiresRunRepairTimeReviser, &requires_time_reviser)) || !requires_time_reviser) { return false; } /* TODO: if (!IsGamecardInserted()) { return true; } */ /* TODO: return GetGameCardAttribute(GetGameCardHandle()) & GameCardAttribute_Repair == GameCardAttribute_Repair; */ return false; } void CheckRepairStatus() { if (InRepairWithoutVolHeld()) { ThrowFatalForSelf(FatalResult_InRepairWithoutVolHeld); } if (InRepairWithoutTimeReviserCartridge()) { ThrowFatalForSelf(FatalResult_InRepairWithoutTimeReviserCartridge); } }