/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "cheat/dmnt_cheat_service.hpp" #include "cheat/impl/dmnt_cheat_api.hpp" namespace ams { namespace dmnt { namespace { constinit u8 g_fs_heap_memory[4_KB]; lmem::HeapHandle g_fs_heap_handle; void *AllocateForFs(size_t size) { return lmem::AllocateFromExpHeap(g_fs_heap_handle, size); } void DeallocateForFs(void *p, size_t size) { AMS_UNUSED(size); return lmem::FreeToExpHeap(g_fs_heap_handle, p); } void InitializeFsHeap() { g_fs_heap_handle = lmem::CreateExpHeap(g_fs_heap_memory, sizeof(g_fs_heap_memory), lmem::CreateOption_None); } } namespace { using ServerOptions = sf::hipc::DefaultServerManagerOptions; constexpr sm::ServiceName DebugMonitorServiceName = sm::ServiceName::Encode("dmnt:-"); constexpr size_t DebugMonitorMaxSessions = 4; constexpr sm::ServiceName CheatServiceName = sm::ServiceName::Encode("dmnt:cht"); constexpr size_t CheatMaxSessions = 2; /* dmnt:-, dmnt:cht. */ constexpr size_t NumServers = 2; constexpr size_t NumSessions = DebugMonitorMaxSessions + CheatMaxSessions; sf::hipc::ServerManager g_server_manager; constinit sf::UnmanagedServiceObject g_cheat_service; void LoopServerThread(void *) { g_server_manager.LoopProcess(); } /* NOTE: Nintendo loops four threads processing on the manager -- we'll loop an extra fifth for our cheat service. */ constexpr size_t TotalThreads = DebugMonitorMaxSessions + 1; static_assert(TotalThreads >= 1, "TotalThreads"); constexpr size_t NumExtraThreads = TotalThreads - 1; constexpr size_t ThreadStackSize = 0x4000; alignas(os::MemoryPageSize) u8 g_extra_thread_stacks[NumExtraThreads][ThreadStackSize]; os::ThreadType g_extra_threads[NumExtraThreads]; void InitializeIpcServer() { /* Create services. */ R_ABORT_UNLESS(g_server_manager.RegisterObjectForServer(g_cheat_service.GetShared(), CheatServiceName, CheatMaxSessions)); } void LoopProcessIpcServer() { /* Initialize threads. */ if constexpr (NumExtraThreads > 0) { static_assert(AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc)); for (size_t i = 0; i < NumExtraThreads; i++) { R_ABORT_UNLESS(os::CreateThread(std::addressof(g_extra_threads[i]), LoopServerThread, nullptr, g_extra_thread_stacks[i], ThreadStackSize, AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc))); os::SetThreadNamePointer(std::addressof(g_extra_threads[i]), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Ipc)); } } /* Start extra threads. */ if constexpr (NumExtraThreads > 0) { for (size_t i = 0; i < NumExtraThreads; i++) { os::StartThread(std::addressof(g_extra_threads[i])); } } /* Loop this thread. */ LoopServerThread(nullptr); /* Wait for extra threads to finish. */ if constexpr (NumExtraThreads > 0) { for (size_t i = 0; i < NumExtraThreads; i++) { os::WaitThread(std::addressof(g_extra_threads[i])); } } } } } namespace init { void InitializeSystemModule() { /* Initialize heap. */ dmnt::InitializeFsHeap(); /* Initialize our connection to sm. */ R_ABORT_UNLESS(sm::Initialize()); /* Initialize fs. */ fs::InitializeForSystem(); fs::SetAllocator(dmnt::AllocateForFs, dmnt::DeallocateForFs); fs::SetEnabledAutoAbort(false); /* Initialize other services we need. */ R_ABORT_UNLESS(pmdmntInitialize()); R_ABORT_UNLESS(pminfoInitialize()); R_ABORT_UNLESS(ldrDmntInitialize()); R_ABORT_UNLESS(roDmntInitialize()); R_ABORT_UNLESS(nsdevInitialize()); lr::Initialize(); R_ABORT_UNLESS(setInitialize()); R_ABORT_UNLESS(setsysInitialize()); R_ABORT_UNLESS(hidInitialize()); /* Mount the SD card. */ R_ABORT_UNLESS(fs::MountSdCard("sdmc")); /* Verify that we can sanely execute. */ ams::CheckApiVersion(); } void FinalizeSystemModule() { /* ... */ } void Startup() { /* ... */ } } void Main() { /* Set thread name. */ os::SetThreadNamePointer(os::GetCurrentThread(), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Main)); AMS_ASSERT(os::GetThreadPriority(os::GetCurrentThread()) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main)); /* Initialize the cheat manager. */ dmnt::cheat::impl::InitializeCheatManager(); /* Initialize ipc server. */ dmnt::InitializeIpcServer(); /* Loop processing ipc server. */ dmnt::LoopProcessIpcServer(); } }