/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include namespace ams::kern { class KTimerTask : public util::IntrusiveRedBlackTreeBaseNode { private: s64 m_time; public: static constexpr ALWAYS_INLINE int Compare(const KTimerTask &lhs, const KTimerTask &rhs) { if (lhs.GetTime() < rhs.GetTime()) { return -1; } else { return 1; } } public: constexpr explicit ALWAYS_INLINE KTimerTask(util::ConstantInitializeTag) : util::IntrusiveRedBlackTreeBaseNode(util::ConstantInitialize), m_time(0) { /* ... */ } explicit ALWAYS_INLINE KTimerTask() : m_time(0) { /* ... */ } constexpr ALWAYS_INLINE void SetTime(s64 t) { m_time = t; } constexpr ALWAYS_INLINE s64 GetTime() const { return m_time; } /* NOTE: This is virtual in Nintendo's kernel. Prior to 13.0.0, KWaitObject was also a TimerTask; this is no longer the case. */ /* Since this is now KThread exclusive, we have devirtualized (see inline declaration for this inside kern_kthread.hpp). */ void OnTimer(); }; }