/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include
#include
namespace ams::kern {
class KClientPort;
class KProcess;
class KLightSession final : public KAutoObjectWithSlabHeapAndContainer {
MESOSPHERE_AUTOOBJECT_TRAITS(KLightSession, KAutoObject);
private:
enum class State : u8 {
Invalid = 0,
Normal = 1,
ClientClosed = 2,
ServerClosed = 3,
};
public:
static constexpr size_t DataSize = sizeof(u32) * 7;
static constexpr u32 ReplyFlag = (1u << (BITSIZEOF(u32) - 1));
private:
KLightServerSession m_server;
KLightClientSession m_client;
State m_state;
KClientPort *m_port;
uintptr_t m_name;
KProcess *m_process;
bool m_initialized;
public:
explicit KLightSession() : m_state(State::Invalid), m_process(), m_initialized() { /* ... */ }
void Initialize(KClientPort *client_port, uintptr_t name);
void Finalize();
bool IsInitialized() const { return m_initialized; }
uintptr_t GetPostDestroyArgument() const { return reinterpret_cast(m_process); }
static void PostDestroy(uintptr_t arg);
void OnServerClosed();
void OnClientClosed();
bool IsServerClosed() const { return m_state != State::Normal; }
bool IsClientClosed() const { return m_state != State::Normal; }
Result OnRequest(KThread *request_thread) { R_RETURN(m_server.OnRequest(request_thread)); }
KLightClientSession &GetClientSession() { return m_client; }
KLightServerSession &GetServerSession() { return m_server; }
const KLightClientSession &GetClientSession() const { return m_client; }
const KLightServerSession &GetServerSession() const { return m_server; }
};
}