/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "kern_lps_driver.hpp" #include "kern_k_sleep_manager.hpp" namespace ams::kern::board::nintendo::nx::lps { namespace { constinit bool g_lps_init_done = false; } void Initialize() { if (!g_lps_init_done) { MESOSPHERE_UNIMPLEMENTED(); g_lps_init_done = true; } } Result EnableSuspend() { MESOSPHERE_UNIMPLEMENTED(); } void InvokeCpuSleepHandler(uintptr_t arg, uintptr_t entry) { MESOSPHERE_ABORT_UNLESS(g_lps_init_done); MESOSPHERE_ABORT_UNLESS(GetCurrentCoreId() == 0); MESOSPHERE_UNIMPLEMENTED(); /* Invoke the sleep hander. */ KSleepManager::CpuSleepHandler(arg, entry); } }