/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "pgl_srv_shell.hpp"
namespace ams::pgl::srv {
void Initialize(ShellInterface *interface, MemoryResource *mr) {
/* Set the memory resource for the interface. */
interface->Initialize(mr);
/* Enable extra application threads, if we should. */
u8 enable_application_extra_thread;
const size_t sz = settings::fwdbg::GetSettingsItemValue(std::addressof(enable_application_extra_thread), sizeof(enable_application_extra_thread), "application_extra_thread", "enable_application_extra_thread");
if (sz == sizeof(enable_application_extra_thread) && enable_application_extra_thread != 0) {
/* NOTE: Nintendo does not check that this succeeds. */
pm::shell::EnableApplicationExtraThread();
}
/* Start the Process Tracking thread. */
pgl::srv::InitializeProcessControlTask();
}
}