/* * Copyright (c) 2018-2019 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "os_inter_process_event.hpp" namespace ams::os::impl { namespace { Result CreateEventHandles(Handle *out_readable, Handle *out_writable) { /* Create the event handles. */ R_TRY_CATCH(svcCreateEvent(out_writable, out_readable)) { R_CONVERT(svc::ResultOutOfResource, ResultOutOfResource()); } R_END_TRY_CATCH_WITH_ASSERT; return ResultSuccess(); } } InterProcessEvent::InterProcessEvent(bool autoclear) : is_initialized(false) { R_ASSERT(this->Initialize(autoclear)); } InterProcessEvent::~InterProcessEvent() { this->Finalize(); } Result InterProcessEvent::Initialize(bool autoclear) { AMS_ASSERT(!this->is_initialized); Handle rh, wh; R_TRY(CreateEventHandles(&rh, &wh)); this->Initialize(rh, true, wh, true, autoclear); return ResultSuccess(); } void InterProcessEvent::Initialize(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear) { AMS_ASSERT(!this->is_initialized); AMS_ASSERT(read_handle != INVALID_HANDLE || write_handle != INVALID_HANDLE); this->read_handle = read_handle; this->manage_read_handle = manage_read_handle; this->write_handle = write_handle; this->manage_write_handle = manage_write_handle; this->auto_clear = autoclear; this->is_initialized = true; } Handle InterProcessEvent::DetachReadableHandle() { AMS_ASSERT(this->is_initialized); const Handle handle = this->read_handle; AMS_ASSERT(handle != INVALID_HANDLE); this->read_handle = INVALID_HANDLE; this->manage_read_handle = false; return handle; } Handle InterProcessEvent::DetachWritableHandle() { AMS_ASSERT(this->is_initialized); const Handle handle = this->write_handle; AMS_ASSERT(handle != INVALID_HANDLE); this->write_handle = INVALID_HANDLE; this->manage_write_handle = false; return handle; } Handle InterProcessEvent::GetReadableHandle() const { AMS_ASSERT(this->is_initialized); return this->read_handle; } Handle InterProcessEvent::GetWritableHandle() const { AMS_ASSERT(this->is_initialized); return this->write_handle; } void InterProcessEvent::Finalize() { if (this->is_initialized) { if (this->manage_read_handle && this->read_handle != INVALID_HANDLE) { R_ASSERT(svcCloseHandle(this->read_handle)); } if (this->manage_write_handle && this->write_handle != INVALID_HANDLE) { R_ASSERT(svcCloseHandle(this->write_handle)); } } this->read_handle = INVALID_HANDLE; this->manage_read_handle = false; this->write_handle = INVALID_HANDLE; this->manage_write_handle = false; this->is_initialized = false; } void InterProcessEvent::Signal() { R_ASSERT(svcSignalEvent(this->GetWritableHandle())); } void InterProcessEvent::Reset() { Handle handle = this->GetReadableHandle(); if (handle == INVALID_HANDLE) { handle = this->GetWritableHandle(); } R_ASSERT(svcClearEvent(handle)); } void InterProcessEvent::Wait() { const Handle handle = this->GetReadableHandle(); while (true) { /* Continuously wait, until success. */ R_TRY_CATCH(svcWaitSynchronizationSingle(handle, U64_MAX)) { R_CATCH(svc::ResultCancelled) { continue; } } R_END_TRY_CATCH_WITH_ASSERT; /* Clear, if we must. */ if (this->auto_clear) { R_TRY_CATCH(svcResetSignal(handle)) { /* Some other thread might have caught this before we did. */ R_CATCH(svc::ResultInvalidState) { continue; } } R_END_TRY_CATCH_WITH_ASSERT; } return; } } bool InterProcessEvent::TryWait() { const Handle handle = this->GetReadableHandle(); if (this->auto_clear) { /* Auto-clear. Just try to reset. */ return R_SUCCEEDED(svcResetSignal(handle)); } else { /* Not auto-clear. */ while (true) { /* Continuously wait, until success or timeout. */ R_TRY_CATCH(svcWaitSynchronizationSingle(handle, 0)) { R_CATCH(svc::ResultTimedOut) { return false; } R_CATCH(svc::ResultCancelled) { continue; } } R_END_TRY_CATCH_WITH_ASSERT; /* We succeeded, so we're signaled. */ return true; } } } bool InterProcessEvent::TimedWait(u64 ns) { const Handle handle = this->GetReadableHandle(); TimeoutHelper timeout_helper(ns); while (true) { /* Continuously wait, until success or timeout. */ R_TRY_CATCH(svcWaitSynchronizationSingle(handle, timeout_helper.NsUntilTimeout())) { R_CATCH(svc::ResultTimedOut) { return false; } R_CATCH(svc::ResultCancelled) { continue; } } R_END_TRY_CATCH_WITH_ASSERT; /* Clear, if we must. */ if (this->auto_clear) { R_TRY_CATCH(svcResetSignal(handle)) { /* Some other thread might have caught this before we did. */ R_CATCH(svc::ResultInvalidState) { continue; } } R_END_TRY_CATCH_WITH_ASSERT; } return true; } } }