/* * Copyright (c) 2018-2019 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "os_event.hpp" namespace ams::os { class WaitableHolder; namespace impl { class InterProcessEvent; } enum class SystemEventState { Uninitialized, Event, InterProcessEvent, }; class SystemEvent { friend class WaitableHolder; NON_COPYABLE(SystemEvent); NON_MOVEABLE(SystemEvent); private: union { util::TypedStorage storage_for_event; util::TypedStorage storage_for_inter_process_event; }; SystemEventState state; private: Event &GetEvent(); const Event &GetEvent() const; impl::InterProcessEvent &GetInterProcessEvent(); const impl::InterProcessEvent &GetInterProcessEvent() const; public: SystemEvent() : state(SystemEventState::Uninitialized) { /* ... */ } SystemEvent(bool inter_process, bool autoclear = true); SystemEvent(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear = true); SystemEvent(Handle read_handle, bool manage_read_handle, bool autoclear = true) : SystemEvent(read_handle, manage_read_handle, INVALID_HANDLE, false, autoclear) { /* ... */ } ~SystemEvent(); Result InitializeAsEvent(bool autoclear = true); Result InitializeAsInterProcessEvent(bool autoclear = true); void AttachHandles(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear = true); void AttachReadableHandle(Handle read_handle, bool manage_read_handle, bool autoclear = true); void AttachWritableHandle(Handle write_handle, bool manage_write_handle, bool autoclear = true); Handle DetachReadableHandle(); Handle DetachWritableHandle(); Handle GetReadableHandle() const; Handle GetWritableHandle() const; void Finalize(); SystemEventState GetState() const { return this->state; } void Signal(); void Reset(); void Wait(); bool TryWait(); bool TimedWait(u64 ns); }; }