#pragma once #include #define LAUNCH_QUEUE_SIZE (10) #define LAUNCH_QUEUE_FULL (-1) #define LAUNCH_QUEUE_ARG_SIZE_MAX (0x8000) class LaunchQueue { public: struct LaunchItem { u64 tid; u64 arg_size; char args[LAUNCH_QUEUE_ARG_SIZE_MAX]; }; static LaunchQueue::LaunchItem *get_item(u64 tid); static Result add(u64 tid, const char *args, u64 arg_size); static Result add_item(const LaunchItem *item); static Result add_copy(u64 tid_base, u64 new_tid); static int get_index(u64 tid); static int get_free_index(u64 tid); static bool contains(u64 tid); static void clear(); };