/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include #include namespace ams::kern { class KClientPort; class KProcess; class KLightSession final : public KAutoObjectWithSlabHeapAndContainer { MESOSPHERE_AUTOOBJECT_TRAITS(KLightSession, KAutoObject); private: enum class State : u8 { Invalid = 0, Normal = 1, ClientClosed = 2, ServerClosed = 3, }; public: static constexpr size_t DataSize = sizeof(u32) * 7; static constexpr u32 ReplyFlag = (1u << (BITSIZEOF(u32) - 1)); private: KLightServerSession m_server; KLightClientSession m_client; State m_state; KClientPort *m_port; uintptr_t m_name; KProcess *m_process; bool m_initialized; public: explicit KLightSession() : m_state(State::Invalid), m_process(), m_initialized() { /* ... */ } void Initialize(KClientPort *client_port, uintptr_t name); void Finalize(); bool IsInitialized() const { return m_initialized; } uintptr_t GetPostDestroyArgument() const { return reinterpret_cast(m_process); } static void PostDestroy(uintptr_t arg); void OnServerClosed(); void OnClientClosed(); bool IsServerClosed() const { return m_state != State::Normal; } bool IsClientClosed() const { return m_state != State::Normal; } Result OnRequest(KThread *request_thread) { R_RETURN(m_server.OnRequest(request_thread)); } KLightClientSession &GetClientSession() { return m_client; } KLightServerSession &GetServerSession() { return m_server; } const KLightClientSession &GetClientSession() const { return m_client; } const KLightServerSession &GetServerSession() const { return m_server; } }; }