/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "htclow_mux_channel_impl.hpp"
#include "../ctrl/htclow_ctrl_state_machine.hpp"
namespace ams::htclow::mux {
void ChannelImpl::SetVersion(s16 version) {
/* Sanity check the version. */
AMS_ASSERT(version <= ProtocolVersion);
/* Set version. */
m_version = version;
m_send_buffer.SetVersion(version);
}
void ChannelImpl::UpdateState() {
/* Check if shutdown must be forced. */
if (m_state_machine->IsUnsupportedServiceChannelToShutdown(m_channel)) {
this->ShutdownForce();
}
/* Check if we're readied. */
if (m_state_machine->IsReadied()) {
m_task_manager->NotifyConnectReady();
}
/* Update our state transition. */
if (m_state_machine->IsConnectable(m_channel)) {
if (m_state == ChannelState_Unconnectable) {
this->SetState(ChannelState_Connectable);
}
} else if (m_state_machine->IsUnconnectable()) {
if (m_state == ChannelState_Connectable) {
this->SetState(ChannelState_Unconnectable);
m_state_machine->SetNotConnecting(m_channel);
} else if (m_state == ChannelState_Connected) {
this->ShutdownForce();
}
}
}
void ChannelImpl::ShutdownForce() {
/* Clear our send buffer. */
m_send_buffer.Clear();
/* Set our state to shutdown. */
this->SetState(ChannelState_Shutdown);
}
void ChannelImpl::SetState(ChannelState state) {
/* Check that we can perform the transition. */
AMS_ABORT_UNLESS(IsStateTransitionAllowed(m_state, state));
/* Perform the transition. */
this->SetStateWithoutCheck(state);
}
void ChannelImpl::SetStateWithoutCheck(ChannelState state) {
/* Change our state. */
if (m_state != state) {
m_state = state;
m_state_change_event.Signal();
}
/* If relevant, notify disconnect. */
if (m_state == ChannelState_Shutdown) {
m_task_manager->NotifyDisconnect(m_channel);
}
}
}