#pragma once #include #define LAUNCH_QUEUE_SIZE (10) #define LAUNCH_QUEUE_FULL (-1) #define LAUNCH_QUEUE_ARG_SIZE_MAX (0x8000) namespace LaunchQueue { struct LaunchItem { u64 tid; u64 arg_size; char args[LAUNCH_QUEUE_ARG_SIZE_MAX]; }; Result add(LaunchItem *item); int get_index(u64 tid); int get_free_index(u64 tid); bool contains(u64 tid); void clear(); }