/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
namespace ams::os {
struct LightEventType;
void InitializeLightEvent(LightEventType *event, bool signaled, EventClearMode clear_mode);
void FinalizeLightEvent(LightEventType *event);
void SignalLightEvent(LightEventType *event);
void WaitLightEvent(LightEventType *event);
bool TryWaitLightEvent(LightEventType *event);
bool TimedWaitLightEvent(LightEventType *event, TimeSpan timeout);
void ClearLightEvent(LightEventType *event);
}