/* * Copyright (c) 2019 m4xw * Copyright (c) 2019 Atmosphere-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include "nx/svc.h" #include "nx/smc.h" #include "soc/clock.h" #include "soc/i2c.h" #include "emuMMC/emummc.h" #include "emuMMC/emummc_ctx.h" #include "FS/FS_offsets.h" #include "utils/fatal.h" // Prototypes void __init(); void __initheap(void); void setup_hooks(void); void __libc_init_array(void); void setup_nintendo_paths(void); void hook_function(uintptr_t source, uintptr_t target); void *__stack_top; uintptr_t text_base; size_t fs_code_size; u8 *fs_rw_mapping = NULL; Handle self_proc_handle = 0; char inner_heap[INNER_HEAP_SIZE]; size_t inner_heap_size = INNER_HEAP_SIZE; extern char _start; extern char __argdata__; // Nintendo Path static char nintendo_path[0x80] = "Nintendo"; // 1.0.0 requires special path handling because it has separate album and contents paths. #define FS_100_ALBUM_PATH 0 #define FS_100_CONTENTS_PATH 1 static char nintendo_path_album_100[0x100] = "/Nintendo/Album"; static char nintendo_path_contents_100[0x100] = "/Nintendo/Contents"; // FS offsets static const fs_offsets_t *fs_offsets; // Defined by linkerscript #define INJECTED_SIZE ((uintptr_t)&__argdata__ - (uintptr_t)&_start) #define INJECT_OFFSET(type, offset) (type)(text_base + INJECTED_SIZE + offset) #define FS_CODE_BASE INJECT_OFFSET(uintptr_t, 0) #define GENERATE_ADD(register, register_target, value) (0x91000000 | value << 10 | register << 5 | register_target) #define GENERATE_ADRP(register, page_addr) (0x90000000 | ((((page_addr) >> 12) & 0x3) << 29) | ((((page_addr) >> 12) & 0x1FFFFC) << 3) | ((register) & 0x1F)) #define GENERATE_BRANCH(source, destination) (0x14000000 | ((((destination) - (source)) >> 2) & 0x3FFFFFF)) #define GENERATE_NOP() (0xD503201F) #define INJECT_HOOK(offset, destination) hook_function(INJECT_OFFSET(uintptr_t, offset), (uintptr_t)&destination) #define INJECT_HOOK_RELATIVE(offset, relative_destination) hook_function(INJECT_OFFSET(uintptr_t, offset), INJECT_OFFSET(uintptr_t, offset) + relative_destination) #define INJECT_NOP(offset) write_nop(INJECT_OFFSET(uintptr_t, offset)) // emuMMC extern _sdmmc_accessor_gc sdmmc_accessor_gc; extern _sdmmc_accessor_sd sdmmc_accessor_sd; extern _sdmmc_accessor_nand sdmmc_accessor_nand; extern _lock_mutex lock_mutex; extern _unlock_mutex unlock_mutex; extern void *sd_mutex; extern void *nand_mutex; extern volatile int *active_partition; extern volatile Handle *sdmmc_das_handle; // Storage volatile __attribute__((aligned(0x1000))) emuMMC_ctx_t emuMMC_ctx = { .magic = EMUMMC_STORAGE_MAGIC, .id = 0, .fs_ver = FS_VER_MAX, // SD Default Metadata .SD_Type = emuMMC_SD_Raw, .SD_StoragePartitionOffset = 0, // EMMC Default Metadata .EMMC_Type = emuMMC_EMMC, .EMMC_StoragePartitionOffset = 0, // File Default Path .storagePath = "", }; // TODO: move into another file typedef struct { void *_0x0; void *_0x8; void *_0x10; void *_0x18; void *_0x20; void *_0x28; void *_0x30; void *_0x38; void *_0x40; Result (*set_min_v_clock_rate)(void *, uint32_t, uint32_t); } nn_clkrst_session_vt_t; typedef struct { nn_clkrst_session_vt_t *vt; } nn_clkrst_session_t; Result clkrst_set_min_v_clock_rate(nn_clkrst_session_t **_this, uint32_t clk_rate) { Result rc = (*_this)->vt->set_min_v_clock_rate((void *)*_this, clk_rate, clk_rate); if (rc == 0x6C0 || rc == 0) { // TODO #define return 0; } if (rc != 0xAC0) { // TODO #define fatal_abort(Fatal_BadResult); } return rc; } void __initheap(void) { void *addr = inner_heap; size_t size = inner_heap_size; /* Newlib Heap Management */ extern char *fake_heap_start; extern char *fake_heap_end; fake_heap_start = (char *)addr; fake_heap_end = (char *)addr + size; } static void _receive_process_handle_thread(void *_session_handle) { Result rc; // Convert the argument to a handle copy we can use. Handle session_handle = *(Handle*)_session_handle; // Receive the request from the client thread. memset(armGetTls(), 0, 0x10); s32 idx = 0; rc = svcReplyAndReceive(&idx, &session_handle, 1, INVALID_HANDLE, UINT64_MAX); if (rc != 0) { fatal_abort(Fatal_BadResult); } // Set the process handle. self_proc_handle = ((u32 *)armGetTls())[3]; // Close the session. svcCloseHandle(session_handle); // Terminate ourselves. svcExitThread(); // This code will never execute. while (true); } static void _init_process_handle(void) { Result rc; u8 temp_thread_stack[0x1000]; // Create a new session to transfer our process handle to ourself Handle server_handle, client_handle; rc = svcCreateSession(&server_handle, &client_handle, 0, 0); if (rc != 0) { fatal_abort(Fatal_BadResult); } // Create a new thread to receive our handle. Handle thread_handle; rc = svcCreateThread(&thread_handle, _receive_process_handle_thread, &server_handle, temp_thread_stack + sizeof(temp_thread_stack), 0x20, 3); if (rc != 0) { fatal_abort(Fatal_BadResult); } // Start the new thread. rc = svcStartThread(thread_handle); if (rc != 0) { fatal_abort(Fatal_BadResult); } // Send the message. static const u32 SendProcessHandleMessage[4] = { 0x00000000, 0x80000000, 0x00000002, CUR_PROCESS_HANDLE }; memcpy(armGetTls(), SendProcessHandleMessage, sizeof(SendProcessHandleMessage)); svcSendSyncRequest(client_handle); // Close the session handle. svcCloseHandle(client_handle); // Wait for the thread to be done. rc = svcWaitSynchronizationSingle(thread_handle, UINT64_MAX); if (rc != 0) { fatal_abort(Fatal_BadResult); } // Close the thread handle. svcCloseHandle(thread_handle); } static void _map_fs_rw(void) { Result rc; do { fs_rw_mapping = (u8 *)(smcGenerateRandomU64() & 0xFFFFFF000ull); rc = svcMapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size); } while (rc == 0xDC01 || rc == 0xD401); if (rc != 0) { fatal_abort(Fatal_BadResult); } } static void _unmap_fs_rw(void) { Result rc = svcUnmapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size); if (rc != 0) { fatal_abort(Fatal_BadResult); } fs_rw_mapping = NULL; } static void _write32(uintptr_t source, u32 value) { *((u32 *)(fs_rw_mapping + (source - FS_CODE_BASE))) = value; } void hook_function(uintptr_t source, uintptr_t target) { u32 branch_opcode = GENERATE_BRANCH(source, target); _write32(source, branch_opcode); } void write_nop(uintptr_t source) { _write32(source, GENERATE_NOP()); } void write_adrp_add(int reg, uintptr_t pc, uintptr_t add_rel_offset, intptr_t destination) { uintptr_t add_opcode_location = pc + add_rel_offset; intptr_t offset = (destination & 0xFFFFF000) - (pc & 0xFFFFF000); uint32_t opcode_adrp = GENERATE_ADRP(reg, offset); uint32_t opcode_add = GENERATE_ADD(reg, reg, (destination & 0x00000FFF)); _write32(pc, opcode_adrp); _write32(add_opcode_location, opcode_add); } void setup_hooks(void) { // rtld INJECT_HOOK_RELATIVE(fs_offsets->rtld, fs_offsets->rtld_destination); // sdmmc_wrapper_read hook INJECT_HOOK(fs_offsets->sdmmc_wrapper_read, sdmmc_wrapper_read); // sdmmc_wrapper_write hook INJECT_HOOK(fs_offsets->sdmmc_wrapper_write, sdmmc_wrapper_write); // sdmmc_wrapper_controller_open hook if (fs_offsets->sdmmc_accessor_controller_open) INJECT_HOOK(fs_offsets->sdmmc_accessor_controller_open, sdmmc_wrapper_controller_open); // sdmmc_wrapper_controller_close hook INJECT_HOOK(fs_offsets->sdmmc_accessor_controller_close, sdmmc_wrapper_controller_close); // On 8.0.0+, we need to hook the regulator setup, because // otherwise it will abort because we have already turned it on. if (emuMMC_ctx.fs_ver >= FS_VER_8_0_0) { INJECT_HOOK(fs_offsets->clkrst_set_min_v_clock_rate, clkrst_set_min_v_clock_rate); } } void populate_function_pointers(void) { // Accessor getters sdmmc_accessor_gc = INJECT_OFFSET(_sdmmc_accessor_gc, fs_offsets->sdmmc_accessor_gc); sdmmc_accessor_sd = INJECT_OFFSET(_sdmmc_accessor_sd, fs_offsets->sdmmc_accessor_sd); sdmmc_accessor_nand = INJECT_OFFSET(_sdmmc_accessor_nand, fs_offsets->sdmmc_accessor_nand); // MutexLock functions lock_mutex = INJECT_OFFSET(_lock_mutex, fs_offsets->lock_mutex); unlock_mutex = INJECT_OFFSET(_unlock_mutex, fs_offsets->unlock_mutex); // Other sd_mutex = INJECT_OFFSET(void *, fs_offsets->sd_mutex); nand_mutex = INJECT_OFFSET(void *, fs_offsets->nand_mutex); active_partition = INJECT_OFFSET(volatile int *, fs_offsets->active_partition); sdmmc_das_handle = INJECT_OFFSET(volatile Handle *, fs_offsets->sdmmc_das_handle); } void write_nops(void) { // On 7.0.0+, we need to attach to device address space ourselves. // This patches an abort that happens when Nintendo's code sees SD // is already attached if (emuMMC_ctx.fs_ver >= FS_VER_7_0_0) { INJECT_NOP(fs_offsets->sd_das_init); } } static void load_emummc_ctx(void) { exo_emummc_config_t config; static struct { char storage_path[sizeof(emuMMC_ctx.storagePath)]; char nintendo_path[sizeof(nintendo_path)]; } __attribute__((aligned(0x1000))) paths; int x = smcGetEmummcConfig(EXO_EMUMMC_MMC_NAND, &config, &paths); if (x != 0) { fatal_abort(Fatal_GetConfig); } if (config.base_cfg.magic == EMUMMC_STORAGE_MAGIC) { emuMMC_ctx.magic = config.base_cfg.magic; emuMMC_ctx.id = config.base_cfg.id; emuMMC_ctx.EMMC_Type = (enum emuMMC_Type)config.base_cfg.type; emuMMC_ctx.fs_ver = (enum FS_VER)config.base_cfg.fs_version; if (emuMMC_ctx.EMMC_Type == emuMMC_SD_Raw) { emuMMC_ctx.EMMC_StoragePartitionOffset = config.partition_cfg.start_sector; } else if (emuMMC_ctx.EMMC_Type == emuMMC_SD_File) { memcpy((void *)emuMMC_ctx.storagePath, paths.storage_path, sizeof(emuMMC_ctx.storagePath) - 1); emuMMC_ctx.storagePath[sizeof(emuMMC_ctx.storagePath) - 1] = 0; } memcpy(nintendo_path, paths.nintendo_path, sizeof(nintendo_path) - 1); nintendo_path[sizeof(nintendo_path) - 1] = 0; if (strcmp(nintendo_path, "") == 0) { snprintf(nintendo_path, sizeof(nintendo_path), "emummc/Nintendo_%04x", emuMMC_ctx.id); } } else { fatal_abort(Fatal_GetConfig); } } void setup_nintendo_paths(void) { if (emuMMC_ctx.fs_ver > FS_VER_1_0_0) { for (int i = 0; fs_offsets->nintendo_paths[i].adrp_offset; i++) { intptr_t nintendo_path_location = (intptr_t)&nintendo_path; uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[i].adrp_offset); write_adrp_add(fs_offsets->nintendo_paths[i].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[i].add_rel_offset, nintendo_path_location); } } else { // 1.0.0 needs special handling because it uses two paths. // Do album path { snprintf(nintendo_path_album_100, sizeof(nintendo_path_album_100), "/%s/Album", nintendo_path); intptr_t nintendo_album_path_location = (intptr_t)&nintendo_path_album_100; uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].adrp_offset); write_adrp_add(fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].add_rel_offset, nintendo_album_path_location); } // Do contents path { snprintf(nintendo_path_contents_100, sizeof(nintendo_path_contents_100), "/%s/Contents", nintendo_path); intptr_t nintendo_contents_path_location = (intptr_t)&nintendo_path_contents_100; uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].adrp_offset); write_adrp_add(fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].add_rel_offset, nintendo_contents_path_location); } } } // inject main func void __init() { // Call constructors. __libc_init_array(); MemoryInfo meminfo; u32 pageinfo; svcQueryMemory(&meminfo, &pageinfo, (u64)&_start); text_base = meminfo.addr; // Get code size svcQueryMemory(&meminfo, &pageinfo, FS_CODE_BASE); fs_code_size = meminfo.size; load_emummc_ctx(); fs_offsets = get_fs_offsets(emuMMC_ctx.fs_ver); _init_process_handle(); _map_fs_rw(); setup_hooks(); populate_function_pointers(); write_nops(); setup_nintendo_paths(); _unmap_fs_rw(); clock_enable_i2c5(); i2c_init(); }