mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-09 22:56:35 +00:00
docs: right
This commit is contained in:
parent
0fb528836c
commit
2e4e59dbda
1 changed files with 2 additions and 1 deletions
|
@ -31,7 +31,8 @@
|
|||
+ Atmosphere's implementation uses a 32KB heap, which should not be exhaustible.
|
||||
+ Atmosphere's implementation has a total memory footprint roughly 0x28000 bytes smaller than Nintendo's.
|
||||
+ A reimplementation was added for the `jpegdec` system module (thanks @Behemoth)!
|
||||
+ There are no atmosphere extensions, but as usual the implementation has a very slightly smaller memory footprint than Nintendo's.
|
||||
+ This allows two sessions instead of 1, so homebrew can now use it for software jpeg decoding in addition to the OS itself.
|
||||
+ As usual the implementation has a very slightly smaller memory footprint than Nintendo's.
|
||||
+ A bug was fixed that would cause the console to crash when connected to Wi-Fi on versions between 3.0.0 and 4.1.0 inclusive.
|
||||
+ A bug was fixed that could cause boot to fail sporadically due to cache/tlb mismanagement when doing physical ASLR of the kernel.
|
||||
+ A number of other minor issues were addressed (and more of Atmosphere was updated to reflect other changes in 10.0.x).
|
||||
|
|
Loading…
Reference in a new issue