Atmosphere/stratosphere/fatal/source/fatal_event_manager.cpp

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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <switch.h>
#include "fatal_types.hpp"
#include "fatal_event_manager.hpp"
static FatalEventManager g_event_manager;
FatalEventManager *GetEventManager() {
return &g_event_manager;
}
FatalEventManager::FatalEventManager() {
/* Just create all the events. */
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
if (R_FAILED(eventCreate(&this->events[i], true))) {
std::abort();
}
}
}
Result FatalEventManager::GetEvent(Handle *out) {
std::scoped_lock<HosMutex> lk{this->lock};
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/* Only allow GetEvent to succeed NumFatalEvents times. */
if (this->events_gotten >= FatalEventManager::NumFatalEvents) {
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return ResultFatalTooManyEvents;
}
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*out = this->events[this->events_gotten++].revent;
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return ResultSuccess;
}
void FatalEventManager::SignalEvents() {
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
eventFire(&this->events[i]);
}
}