mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-14 00:56:35 +00:00
263 lines
9.3 KiB
C++
263 lines
9.3 KiB
C++
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/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "os_thread_manager_impl.os.windows.hpp"
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#include "os_thread_manager.hpp"
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namespace ams::os::impl {
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namespace {
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constexpr size_t DefaultStackSize = 1_MB;
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class ScopedSaveLastError {
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NON_COPYABLE(ScopedSaveLastError);
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NON_MOVEABLE(ScopedSaveLastError);
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private:
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DWORD m_last_error;
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public:
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ALWAYS_INLINE ScopedSaveLastError() : m_last_error(::GetLastError()) { /* ... */ }
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ALWAYS_INLINE ~ScopedSaveLastError() { ::SetLastError(m_last_error); }
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};
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unsigned __stdcall InvokeThread(void *arg) {
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ThreadType *thread = static_cast<ThreadType *>(arg);
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/* Invoke the thread. */
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ThreadManager::InvokeThread(thread);
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return 0;
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}
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os::NativeHandle DuplicateThreadHandle(os::NativeHandle thread_handle) {
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/* Get the thread's windows handle. */
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os::NativeHandle windows_handle = os::InvalidNativeHandle;
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AMS_ABORT_UNLESS(::DuplicateHandle(::GetCurrentProcess(), thread_handle, ::GetCurrentProcess(), std::addressof(windows_handle), 0, 0, DUPLICATE_SAME_ACCESS));
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return windows_handle;
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}
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os::ThreadType *DynamicAllocateAndRegisterThreadType() {
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/* Get the thread manager. */
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auto &thread_manager = GetThreadManager();
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/* Allocate a thread. */
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auto *thread = thread_manager.AllocateThreadType();
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AMS_ABORT_UNLESS(thread != nullptr);
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/* Setup the thread object. */
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SetupThreadObjectUnsafe(thread, nullptr, nullptr, nullptr, nullptr, 0, DefaultThreadPriority);
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thread->state = ThreadType::State_Started;
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thread->auto_registered = true;
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/* Set the thread's windows handle. */
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thread->native_handle = DuplicateThreadHandle(::GetCurrentThread());
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thread->ideal_core = ::GetCurrentProcessorNumber();
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thread->affinity_mask = thread_manager.GetThreadAvailableCoreMask();
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/* Place the object under the thread manager. */
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thread_manager.PlaceThreadObjectUnderThreadManagerSafe(thread);
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return thread;
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}
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}
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ThreadManagerWindowsImpl::ThreadManagerWindowsImpl(ThreadType *main_thread) : m_tls_index(::TlsAlloc()) {
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/* Verify tls index is valid. */
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AMS_ASSERT(m_tls_index != TLS_OUT_OF_INDEXES);
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/* Setup the main thread object. */
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SetupThreadObjectUnsafe(main_thread, nullptr, nullptr, nullptr, nullptr, DefaultStackSize, DefaultThreadPriority);
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/* Setup the main thread's windows handle information. */
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main_thread->native_handle = DuplicateThreadHandle(::GetCurrentThread());
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main_thread->ideal_core = ::GetCurrentProcessorNumber();
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main_thread->affinity_mask = this->GetThreadAvailableCoreMask();
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}
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Result ThreadManagerWindowsImpl::CreateThread(ThreadType *thread, s32 ideal_core) {
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/* Create the thread. */
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os::NativeHandle thread_handle = reinterpret_cast<os::NativeHandle>(_beginthreadex(nullptr, thread->stack_size, &InvokeThread, thread, CREATE_SUSPENDED, 0));
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AMS_ASSERT(thread_handle != os::InvalidNativeHandle);
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/* Set the thread's windows handle information. */
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thread->native_handle = thread_handle;
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thread->ideal_core = ideal_core;
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thread->affinity_mask = this->GetThreadAvailableCoreMask();
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R_SUCCEED();
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}
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void ThreadManagerWindowsImpl::DestroyThreadUnsafe(ThreadType *thread) {
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/* Close the thread's handle. */
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const auto ret = ::CloseHandle(thread->native_handle);
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AMS_ASSERT(ret);
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AMS_UNUSED(ret);
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thread->native_handle = os::InvalidNativeHandle;
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}
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void ThreadManagerWindowsImpl::StartThread(const ThreadType *thread) {
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ScopedSaveLastError save_error;
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/* Resume the thread. */
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const auto ret = ::ResumeThread(thread->native_handle);
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AMS_ASSERT(ret == 1);
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AMS_UNUSED(ret);
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}
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void ThreadManagerWindowsImpl::WaitForThreadExit(ThreadType *thread) {
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::WaitForSingleObject(thread->native_handle, INFINITE);
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}
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bool ThreadManagerWindowsImpl::TryWaitForThreadExit(ThreadType *thread) {
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return ::WaitForSingleObject(thread->native_handle, 0) == 0;
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}
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void ThreadManagerWindowsImpl::YieldThread() {
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::Sleep(0);
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}
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bool ThreadManagerWindowsImpl::ChangePriority(ThreadType *thread, s32 priority) {
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AMS_UNUSED(thread, priority);
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return true;
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}
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s32 ThreadManagerWindowsImpl::GetCurrentPriority(const ThreadType *thread) const {
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return thread->base_priority;
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}
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ThreadId ThreadManagerWindowsImpl::GetThreadId(const ThreadType *thread) const {
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ScopedSaveLastError save_error;
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const auto thread_id = ::GetThreadId(thread->native_handle);
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AMS_ASSERT(thread_id != 0);
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return thread_id;
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}
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void ThreadManagerWindowsImpl::SuspendThreadUnsafe(ThreadType *thread) {
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ScopedSaveLastError save_error;
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const auto ret = ::SuspendThread(thread->native_handle);
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AMS_ASSERT(ret == 0);
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AMS_UNUSED(ret);
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}
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void ThreadManagerWindowsImpl::ResumeThreadUnsafe(ThreadType *thread) {
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ScopedSaveLastError save_error;
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const auto ret = ::ResumeThread(thread->native_handle);
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AMS_ASSERT(ret == 1);
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AMS_UNUSED(ret);
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}
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/* TODO: void ThreadManagerWindowsImpl::GetThreadContextUnsafe(ThreadContextInfo *out_context, const ThreadType *thread); */
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void ThreadManagerWindowsImpl::NotifyThreadNameChangedImpl(const ThreadType *thread) const {
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/* TODO */
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AMS_UNUSED(thread);
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}
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void ThreadManagerWindowsImpl::SetCurrentThread(ThreadType *thread) const {
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ScopedSaveLastError save_error;
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::TlsSetValue(m_tls_index, thread);
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}
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ThreadType *ThreadManagerWindowsImpl::GetCurrentThread() const {
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ScopedSaveLastError save_error;
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/* Get the thread from tls index. */
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ThreadType *thread = static_cast<ThreadType *>(static_cast<void *>(::TlsGetValue(m_tls_index)));
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/* If the thread's TLS isn't set, we need to find it (and set tls) or make it. */
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if (thread == nullptr) {
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/* Try to find the thread. */
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thread = GetThreadManager().FindThreadTypeById(::GetCurrentThreadId());
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if (thread == nullptr) {
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/* Create the thread. */
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thread = DynamicAllocateAndRegisterThreadType();
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}
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/* Set the thread's TLS. */
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this->SetCurrentThread(thread);
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}
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return thread;
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}
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s32 ThreadManagerWindowsImpl::GetCurrentCoreNumber() const {
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ScopedSaveLastError save_error;
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return ::GetCurrentProcessorNumber();
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}
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void ThreadManagerWindowsImpl::SetThreadCoreMask(ThreadType *thread, s32 ideal_core, u64 affinity_mask) const {
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ScopedSaveLastError save_error;
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/* If we should use the default, set the actual ideal core. */
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if (ideal_core == IdealCoreUseDefault) {
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affinity_mask = this->GetThreadAvailableCoreMask();
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ideal_core = util::CountTrailingZeros(affinity_mask);
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affinity_mask = static_cast<decltype(affinity_mask)>(1) << ideal_core;
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}
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/* Lock the thread. */
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std::scoped_lock lk(util::GetReference(thread->cs_thread));
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/* Set the thread's affinity mask. */
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const auto old = ::SetThreadAffinityMask(thread->native_handle, affinity_mask);
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AMS_ABORT_UNLESS(old != 0);
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/* Set the ideal core. */
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if (ideal_core != IdealCoreNoUpdate) {
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thread->ideal_core = ideal_core;
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}
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/* Set the tracked affinity mask. */
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thread->affinity_mask = affinity_mask;
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}
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void ThreadManagerWindowsImpl::GetThreadCoreMask(s32 *out_ideal_core, u64 *out_affinity_mask, const ThreadType *thread) const {
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ScopedSaveLastError save_error;
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/* Lock the thread. */
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std::scoped_lock lk(util::GetReference(thread->cs_thread));
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/* Set the output. */
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if (out_ideal_core != nullptr) {
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*out_ideal_core = thread->ideal_core;
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}
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if (out_affinity_mask != nullptr) {
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*out_affinity_mask = thread->affinity_mask;
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}
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}
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u64 ThreadManagerWindowsImpl::GetThreadAvailableCoreMask() const {
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ScopedSaveLastError save_error;
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/* Get the process's affinity mask. */
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u64 process_affinity, system_affinity;
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AMS_ABORT_UNLESS(::GetProcessAffinityMask(::GetCurrentProcess(), std::addressof(process_affinity), std::addressof(system_affinity)) != 0);
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return process_affinity;
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}
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}
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