Atmosphere/libraries/libstratosphere/include/stratosphere/scs/scs_command_processor.hpp

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
namespace ams::scs {
struct CommandHeader {
u64 id;
u32 command;
u32 body_size;
};
struct ResponseHeader {
u64 id;
u32 response;
u32 body_size;
};
class CommandProcessor {
protected:
enum Command {
Command_None = 0,
Command_LaunchProgramFromHost = 1,
Command_TerminateProcesses = 2,
Command_GetFirmwareVersion = 3,
Command_Reboot = 4,
Command_SetSafeMode = 5,
Command_RegisterTenvDefinitionFilePath = 6,
Command_TerminateApplication = 7,
Command_Shutdown = 8,
Command_SubscribeProcessEvent = 9,
Command_GetTitleName = 10,
Command_ControlVirtualTemperature = 11,
Command_LaunchInstalledApplication = 12,
Command_LaunchGameCardApplication = 13,
Command_LaunchInstalledSystemProcess = 14,
Command_TakeScreenShot = 15,
Command_TakeForegroundScreenShot = 16,
Command_SimulateGameCardDetection = 17,
Command_SimulateSdCardDetection = 18,
Command_DumpRunningApplication = 19,
};
enum Response {
Response_None = 0,
Response_Success = 1,
Response_Error = 2,
Response_ProgramExited = 3,
Response_FirmwareVersion = 4,
Response_JitDebug = 5,
Response_ProgramLaunched = 6,
Response_TitleName = 7,
Response_ScreenShot = 8,
};
public:
constexpr CommandProcessor() = default;
void Initialize();
public:
virtual bool ProcessCommand(const CommandHeader &header, const u8 *body, s32 socket);
protected:
static std::scoped_lock<os::SdkMutex> MakeSendGuardBlock();
static void Send(s32 socket, const void *data, size_t size);
static void SendSuccess(s32 socket, const CommandHeader &header);
static void SendErrorResult(s32 socket, const CommandHeader &header, Result result);
private:
static void SendErrorResult(s32 socket, u64 id, Result result);
static void SendExited(s32 socket, u64 id, u64 process_id);
static void SendJitDebug(s32 socket, u64 id);
static void SendLaunched(s32 socket, u64 id, u64 process_id);
static void OnProcessStart(u64 id, s32 socket, os::ProcessId process_id);
static void OnProcessExit(u64 id, s32 socket, os::ProcessId process_id);
static void OnProcessJitDebug(u64 id, s32 socket, os::ProcessId process_id);
};
}