Atmosphere/stratosphere/loader/source/ldr_main.cpp

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#include <cstdlib>
#include <cstdint>
#include <cstring>
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#include <malloc.h>
#include <switch.h>
#include "waitablemanager.hpp"
#include "serviceserver.hpp"
#include "ldr_process_manager.hpp"
#include "ldr_debug_monitor.hpp"
#include "ldr_shell.hpp"
extern "C" {
extern u32 __start__;
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u32 __nx_applet_type = AppletType_None;
#define INNER_HEAP_SIZE 0x200000
size_t nx_inner_heap_size = INNER_HEAP_SIZE;
char nx_inner_heap[INNER_HEAP_SIZE];
void __libnx_initheap(void);
void __appInit(void);
void __appExit(void);
}
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void __libnx_initheap(void) {
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void* addr = nx_inner_heap;
size_t size = nx_inner_heap_size;
/* Newlib */
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = (char*)addr;
fake_heap_end = (char*)addr + size;
}
void __appInit(void) {
Result rc;
/* Initialize services we need (TODO: SPL) */
rc = smInitialize();
if (R_FAILED(rc))
fatalSimple(MAKERESULT(Module_Libnx, LibnxError_InitFail_SM));
rc = fsInitialize();
if (R_FAILED(rc))
fatalSimple(MAKERESULT(Module_Libnx, LibnxError_InitFail_FS));
rc = lrInitialize();
if (R_FAILED(rc))
fatalSimple(0xCAFE << 4 | 1);
/* Disable.
rc = fsldrInitialize();
if (R_FAILED(rc))
fatalSimple(0xCAFE << 4 | 2);
*/
fsdevInit();
}
void __appExit(void) {
/* Cleanup services. */
fsdevExit();
fsldrExit();
lrExit();
fsExit();
smExit();
}
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int main(int argc, char **argv)
{
consoleDebugInit(debugDevice_SVC);
/* TODO: What's a good timeout value to use here? */
WaitableManager *server_manager = new WaitableManager(U64_MAX);
/* Add services to manager. */
server_manager->add_waitable(new ServiceServer<ProcessManagerService>("dbg:pm", 1));
server_manager->add_waitable(new ServiceServer<ShellService>("dbg:shel", 3));
server_manager->add_waitable(new ServiceServer<DebugMonitorService>("dbg:dmnt", 2));
/* Loop forever, servicing our services. */
server_manager->process();
/* Cleanup. */
delete server_manager;
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return 0;
}